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ShipKit Public Demo Readiness 0

by ShipKit Studio | MIT

Free Godot 4 public-demo checklist and lightweight inspector for checking pause, reset, feedback, store CTA, build stamp, and package-trust basics before a public demo

ShipKit Public Demo Readiness is a small, free, MIT-licensed Godot 4 checklist and inspector scene for developers preparing public demos, playtests, press builds, festival builds, or Next Fest-style demo builds. It is meant to catch common wrapper and

Vector2Editor 0

by Mero | MIT

Edit Vector2 arrays and PackedVector2Array visually in the editor like polygons, no setup needed

About Edit Array[Vector2] and PackedVector2Array directly in the editor as if they were polygons - no extra nodes, no complex setup. Just enable, drag, add, or remove points right in the viewport. Features Easy to use - simply install, enable and you are

Boot Splash Plus 0

by GamingFirstOne | MIT

Boot Splash Plus adds a customizable startup splash/loading overlay for Godot projects. It keeps Godot’s default boot splash separate and adds a new Application > Boot Splash+ settings section for background images, logos, progress bar styling, timing

Boot Splash Plus is a Godot 4 addon that adds a customizable startup splash/loading overlay after the engine starts. It does not replace Godot’s earliest native boot splash, but it gives projects a polished Boot Splash+ screen that can appear immediately

Isometric Cave hand pixelled 2D - 32x32 0

by Kipper Falcon | CC0 1.0 Universal

An isometric pixel art cave asset pack

This asset pack will provide you with up to 170 sprites of an isometric pixel cave tiles, decorations and more. Version 1.0 32x32, 64x64, 128x128 pixel Size Total of 101 tiles 69 props (decorations, minerals, and resources) ALL FOR FREE If you want to

Isometric Space hand pixelled 2D - 32x32 0

by Kipper Falcon | CC0 1.0 Universal

An isometric space pixel art asset pack

Hi everyone! This beautiful pack is made inspired by the last mission to the moon, Artemis, in celebration of such an amazing human milestone. I decided to make this isometric pixel art tileset for any developer who wants to commemorate this small step to

Threaded Resource Save-Load 0

by Mero | MIT

This plugin allows you to save/load resources in the background using threads, preventing main thread freezes and handling the process using signals

About This plugin allows you to save/load resources in the background using threads, preventing main-thread freezes and handling save/load operations through signals. Features adjusting threads amount to use per task progress/errors/start/complete signals

Godot Animate 0

by ChimmyChim | MIT

Makes Godot Into An Adobe After Effects Alternative

A major portion (mainly FFmpeg related) of this addon was made with AI. WARNING: You must have FFmpeg installed on your computer. Windows: In command line use "winget install ffmpeg" CachyOS (Arch Linux): "sudo pacman -S ffmpeg" This addon allows you to

Isometric forest Pixel art 2D 0

by Kipper Falcon | CC0 1.0 Universal

An Isometric pixel art forest theme with up to 100 sprites for free use, both comercial or non-comercial projects

Hi everyone!! This beutiful pack I made as part of my journey to giving resources to any developer who needs free art to make wonderfuls games, I'm still working in more assets for this serie of forest isometric pixel art, so if you want to see more, don'

Decently Long Font 0

by Pixel Echoes | Custom Commercial license

In this asset pack you will get a 14x8 Pixel Font for your UI

Decently long is a 14x8 Pixel Art, Free Font. Includes: ABCDEFGHIJKLMNOPQRSTUVWXYZ abcdefghijklmnopqrstuvwxyz 1234567890!?/\:;,.()[]{}<> «»'"`^*$£₵¥€+-×÷=±@_%~¡¿ Technical details: Sizes to Use: 14, 28, 42, 56, etc. Ascender: 5px Lowercase: 7px Descender

MB's Free Music Pack 0

by MB's Basement | custom commercial royalty-free license

Hi there! This pack contains 7 tracks I made separately that I thought I would release for free, since there's really no discernable common theme between these tracks

Hi there! This pack contains 7 tracks I made separately that I thought I would release for free, since there's really no discernable common theme between these tracks. I have linked the first track, but the rest of the tracks can also be found on the same

SimpleXTerrain 0

by Prajwal M | MIT

Node-graph-based procedural terrain generator for Godot 4 .NET (C#). Generates infinite terrain in real time using async chunk streaming with direct Terrain3D integration. Ships with 10 biome presets and a ready-to-run demo scene

SimpleXTerrain SimpleXTerrain is an open-source procedural terrain generation addon for Godot 4 .NET (C#). It uses a visual node graph editor to define terrain generation rules and streams chunks dynamically around a camera target in real time, uploading

Simple NavigationAgent3D Character 0

by Rayumie | MIT

A simple character created using NavigationAgent3D, focusing on code simplicity to facilitate adaptation to other projects

Simple NavigationAgent3D Character About A simple character created using NavigationAgent3D, focusing on code simplicity to facilitate adaptation to other projects. Controls Action Keyboard Walk [LMB] Rotate Camera [RMB] Video Demo youtu.be/FJlaEdKfNg0

Rainbow Potion Icon Pack 0

by NnekArt | Apache 2.0

An LGBT inspired set of potions

Welcome to the Rainbow Mafia, we have plenty of potions for your needs This icon pack currently contains 21 Rainbow Potion icons in 16x16 pixels. Going from Agender to Two Spirit , these sprites will assist you in your game dev projects. Potions included

Godot MCP Native 0

by yurineko73 | MIT

一款支持godot开源引擎的的mcp插件,支持常见godot引擎操作,使用Godot原生实现MCPServer,无需安装依赖,开箱即用,支持多种AI工具调用。An MCP plugin that supports the open-source Godot engine, enabling common Godot engine operations. It implements the MCP Server using Godot's native HTTP, requires no dependency

Godot MCP Native (Model Context Protocol) 中文版本 A powerful Godot Engine plugin that integrates AI assistants (Claude, etc.) via the Model Context Protocol (MCP). Enable AI to directly read and modify your Godot projects - scenes, scripts, nodes, and

dddpix PixelArt Renderer 0

by 888wing | MIT

A one-node pixel animation render pipeline for Godot scenes

dddpix PixelArt Renderer is a Godot editor addon that adds a reusable PixelArtRenderer node for turning 3D scene content into controllable pixel animation. It renders selected content through an internal low-resolution SubViewport, then displays the

State Machine Bot 0

by Daniel da costa beyuma | MIT

It's one of those machines that you can use in 2D, 3D projects or menu systems

In Godot, a Finite State Machine (FSM) is a design pattern used to manage the behavior of characters or entities by dividing their logic into discrete states (such as "Idle", "Run", "Jump") and transitions between them. This avoids the use of large blocks

Spark: Reactive Programming and Declarative UI 0

by CoMiGo Games | MIT

Reactive state management for Godot 4 inspired by web frameworks. Declare state, derive computed values, create side effects, create nodes for array and dictionary items, and bind everything to your UI (or gameplay-related nodes!) — all with minimal

🎇 Spark — Reactive state for Godot 4 Reactive state management for Godot 4, inspired by Svelte's runes. Declare state, derive computed values, create side effects, and bind everything to your UI (or gameplay-related nodes!) — all with minimal boilerplate

C3 OpenAI-Compatible Client 0

by C3 Designs LLC | MIT

A drop-in client node for Godot 4 calling OpenAI-compatible HTTP APIs. Works with OpenAI, LM Studio, speaches, and any other server that speaks the OpenAI REST API

C3 OpenAI-Compatible Client for Godot A drop-in Godot 4 client node for OpenAI-compatible HTTP APIs. Works with OpenAI, LM Studio, speaches, and any other server that speaks the OpenAI REST API. Features Chat completions with vision (image input) support

Quake BSP Importer 0

by jitspoe | MIT

Takes Quake BSP files and creates a Godot scene with meshes and collision

Takes Quake BSP files and creates a Godot scene with meshes and collision. Import properties allow for specifying mapping for textures to materials, entities to scenes, etc. Make sure you click on preset and "Set as Default" once you have things

Quick Project 0

by GamingFirstOne | MIT

Open the Project Manager or launch saved Godot projects from inside the editor

Quick Project is a small Godot 4 editor addon that makes it faster to jump between projects. It adds a Switch Project dropdown to the editor toolbar and a Project > Tools > Switch Project menu entry. You can save Godot project folders, open the Project

TwoVoip 0

by Julian Todd | MIT

Everything you need to quickly set up Voice over IP (VoIP) in any networked Godot game

This asset is composed of three parts: The compiled Opus encoder and decoder modules and RNNoise noise suppression library. A VoipHelper module implemented in GDScript that implements essential features such as noise gating, input device choice, jitter

Clef Midi 0

by Star Weaver | MIT

Clef is an open-source MIDI music plugin for Godot 4.6

Clef Free & Open Source (MIT) Clef is an open-source MIDI music plugin for Godot 4.6+, made of two core modules: MIDI Playback Engine — Real-time SF2 SoundFont synthesis, piano roll editor, CC/pitch bend/modulation, and JSON ↔ MIDI bidirectional

Nexus Pipeline Importer 0

by movec | MIT

Feature-rich and easy to use Blender to Godot importer. Supports GLTF and GLB. Generate Game Logic, Materials and Levels in Blender and import it ready-to-use

Important Prerequisite The Nexus Pipeline Importer is the exclusive counterpart to the Blender addon Nexus Godot Pipeline. Find it on Superhivemarket: Nexus Godot Pipeline This Godot addon will only work as intended on files that have been exported using

godOSC 0

by Drew Farrar | CC0 1.0 Universal

Open Sound Control support for Godot written in pure GDScript. Currently supports OSC messages, bundles, booleans, floats, integers, strings, and blobs. Sends OSC messages across the network using UDP

GodOSC Implementation of the Open Sound Control protocol in Godot using GDScript and a group of nodes for convenient use. GodOSC receives and sends OSC messages over UDP. Currently supports OSC messages (now with experimental bundle support), booleans (

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