Godot Mod Player 4
by きのもと 結衣 Yui Kinomoto | MIT
This is 100% pure GDScript embeddable Software Mod/XM Player for Godot Engine 4
This is 100% pure GDScript embeddable Software Mod Player for Godot Engine 4. Supported files: *.mod, *.xm 4.3.0 updates: Optimize for loops 4.2.5 updates: Fixed portamento up/down Fixed error when read empty pattern from XM files Remove unused codes 4.2
Godot Midi Player 4
by きのもと 結衣 Yui Kinomoto | MIT
100% Pure GDScript Software MIDI Player for Godot Engine 4
100% Pure GDScript Software MIDI Player for Godot Engine 4 4.5.0 update: Fixed velocity layered soundfont Implemented stereo samples Added load_from_bytes Thanks to Laurent Veliscek! 4.3.1 update: Fixed preset velocity range bug Fixed sample link bug 4.3
Godot_AI
by MPXXV | MIT
AI assistant built directly into the Godot 4 editor. Chat with Claude, GPT, Gemini or Ollama — get GDScript code, insert it into your script, create files, and control the editor, all without leaving Godot. Supports streaming, project memory, session
Godot AI An AI assistant built directly into the Godot 4 editor. Ask questions, get code, insert it — without leaving the editor. Features Streaming chat — answers appear in real time as the AI types Auto context — first message automatically includes
ReDScribe
by tkmfujise | MIT
Ruby-embedded DSL for Godot
ReDScribe: Ruby-embedded DSL for Godot. Let’s re-describe your code as your own friendly domain-specific language. Features 💎 Execution: You can execute mruby code (a lightweight Ruby) in Godot and emit signals from mruby to Godot. ✏️ Editing: You can
DER AntiCheat
by ks222 | MIT
Professional anti-cheat plugin for Godot 4.x. Memory encryption, process scanning, VM detection, speed hack detection, GPS spoof detection, file integrity verification, offline protection, and encrypted logging. 43+ modules, MIT license
DER AntiCheat v2.2.0 Official Documentation DER AntiCheat v2.2.0 官方文档 Version Information / 版本信息 Version / 版本 2.2.0 Godot Version / 适配引擎 4.6+ Author / 作者 222 License / 协议 MIT Overview / 概述 English DER AntiCheat v2.2.0 builds upon the enterprise-grade
Simple TODO
by KoBeWi | MIT
A simple plugin for Godot editor that adds a kanban-like TODO tab for putting random notes
This simple plugin that lets you take random notes and organize them in named columns (which also count number of items). If you like putting your TODO lists in a text file, but they are hundreds of lines long and you start thinking that it's maybe too
Custom Runner
by KoBeWi | MIT
Plugin that allows to run project and pass data from the editor
Best explained with a video probably: As you can see, a typical "level" scene is currently open, but a special context menu option runs a "game" scene instead and loads the level. The "player" icon spawns at the cursor position from the editor. 3D scenes
Text Database
by KoBeWi | MIT
Advanced text resource loader (JSON, CFG) with rich data validation
TextDatabse is a class that can load custom data files (supported formats are .json and .cfg ) created manually and validate them for you. If comparing to SQL database, imagine you create a schema and then load data and the data tries to fit into the
Script-IDE
by Maran23 | MIT
Transforms the Script UI into an IDE like UI. Multiline Tabs are used for navigating between scripts. Tab can be split. The default Outline got an overhaul and now shows all members of the script (not just methods) with unique icons for faster navigation
Features: Scripts are now shown as Multiline Tabs Script Tab can be split The Outline got an overhaul and showed more than just the methods of the script. It includes the following members with a unique icon: Classes (Red Square) Constants (Red Circle)
Orchestrator: Unleashing Creativity with Visual Scripting
by CraterCrash Studios | Apache 2.0
The ultimate visual scripting solution for Godot. Revolutionize your game development with an intuitive node-based editor. No coding required, full Godot integration
Features A complete visual scripting solution for Godot. Attach an Orchestration script (OScript) to any Godot scene node just like GDScript or CSharp. Hundreds of nodes in dozens of categories, such as Flow Control, Logic, Math, Variables, and more. Drag
Chinese Classical Garden Wall
by VVaytoyek | CC0 1.0 Universal
Spliced models made with reference to the walls of classical Chinese gardens
Includes 3 types of hole-doors, 2 types of hole-windows and flower-windows, 4 types of wall heights, and corners in all directions, which can be pieced together to create common styles for various Chinese gardens
Tween Suite
by KoBeWi | MIT
Addon that extends the built-in Tween functionality with TweenAnimation and dedicated editor
Tween Suite is an extension for Godot's Tween class. It adds 3 things: TweenNode, TweenAnimation, editor for TweenAnimation. TweenNode A wrapper for Tween. You can put it on the scene and edit some animation parameters in the inspector. All of the
Reactive
by Anywhere Connection Corporation | LGPL v3
A library for applications to have a shared source of state
Reactive is a library for applications to have a shared source of state and responsive UIs without the split-brain problem
SaveKit
by Fern Forest Games | MIT
A library for saving and loading game state in Godot 4, with pluggable save file formats and a focus on ease of use
SaveKit for Godot A library for saving and loading game state in Godot 4, with pluggable save file formats and a focus on ease of use. Key features: Easy to get started. Add nodes to the saveable group, then use SaveManager.save_game() and SaveManager
Android Device Explorer
by Anish Kumar | MIT
An editor plugin that lets you explore and manage the filesystem of connected ADB devices directly from within the editor
Android Device Explorer An editor plugin for Godot that lets you explore and manage the filesystem of connected ADB devices directly from within the editor. Example Use Cases Inspect logs or cached data generated by your app Quickly push test files into
YAML Parser
by Blackwater Gator Studios | MIT
A robust YAML parser with full read/write support, type conversion, nested structures, and Godot datetime handling — no external dependencies
Features: Parses YAML/YML files into Godot dictionaries with proper type conversion Saves Godot dictionaries back to properly formatted YAML files Supports all essential YAML data types: strings, integers, floats, booleans, null, arrays, and dictionaries
Ability Icon - Free
by VVaytoyek | CC0 1.0 Universal
Shooting/Roguelike game ability skill effect UI icon
Features: -Contains UI icons for abilities or effects such as movement, aiming, blood bottles, elements, various bullets, and shields. Each icon has 3 color styles that can be used for different levels of display, and there are also white icons that can
Chinese Four-corner Pavilion - Free
by VVaytoyek | CC0 1.0 Universal
A Chinese ancient style four-corner pavilion that restores 80% of its architectural structure
Multi-material model with no textures. UVs have been automatically unwrapped. -CC0 license
Electricity Pylon
by smalltown2kt | BSD 3-clause
This asset provides a 3D asset of an electricity pylon in a lattice tower style. Though not designed to a specific example, the style is broadly equivalent to a UK-typical 6-arm high-voltage grid transmission tower
The asset scene is set up with basic ground-level colliders for the corner struts. The mesh itself is low poly (300) being formed of a double-sided mesh and partial transparancy material/textures. By using the pylon tower with appropriate meshes to link
gdfxr
by Haoyu Qiu | MIT
A Godot plugin that ports sfxr, the popular program of choice to make retro sound effects for games. You can use sfxr sound files like regular audio files in Godot and edit sound files like in the original sfxr
A Godot plugin that ports sfxr, the popular program of choice to make retro sound effects for games. You can use sfxr sound files like regular audio files in Godot and edit sound files like in the original sfxr. Usage After enabling the plugin, you'll see
Version Bumper
by sn1ks0h | MIT
A minimalist Godot 4 editor plugin to quickly track and bump your project's Semantic Version number directly from the editor toolbar or dock
A lightweight, minimalist workflow addon for Godot 4 that takes the friction out of keeping your project's version numbers up to date. It allows you to increment your project's Semantic Versioning (SemVer) with a single click directly from the editor UI
PBR Base Material Shader
by Foyezes | MIT
Base material shader with simple controls
This is a shader for a base material in Godot. This is for Albedo, Normal, Roughness, AO & Height workflow. But it can be easily edited for Metallic workflow as well. There's two versions, channel packed and non channel packed. Channel packed expects
Disco Tools
by Fireye.coffee | MIT
A collection of helpful scripts and tools that help you create games similar in nature to disco elysium
Codeberg Repository Documentation FAQ Who is this for? Anyone who wants to make a narrative heavy game in godot while focusing on the narrative rather than the architecture. TTRPG Designers who want to adapt their TTRPG systems into a video game Disco
Flatten For LLM
by sn1ks0h | MIT
Export your Godot project scripts, scenes, and shaders into a single, highly structured Markdown file to seamlessly feed full project context to LLMs like ChatGPT, Claude, and Gemini
Flatten for LLM is a seamless, Godot plugin designed to bridge the gap between your game project and Large Language Models (LLMs). When asking an AI for help with complex game logic or refactoring, pasting individual scripts often misses the bigger
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