Disco Tools
by Fireye.coffee | MIT
A collection of helpful scripts and tools that help you create games similar in nature to disco elysium
Codeberg Repository Documentation FAQ Who is this for? Anyone who wants to make a narrative heavy game in godot while focusing on the narrative rather than the architecture. TTRPG Designers who want to adapt their TTRPG systems into a video game Disco
Sprouty Dialogs
by Sprouty Labs | MIT
A graph-based visual dialogue system plugin for Godot, to create dialogues in your games incredibly easy! 🌱
Sprouty dialogs is a graph-based visual dialogue system plugin for Godot 4.5+, that provides an easy-to-use, customizable and extensible way to create dialogues for your games. Features Graph-based visual interface to create your dialogues in an easy and
Dialog Editor
by Hutia Games | MIT
A non linear node based dialog editor plug-in for the Godot game engine
A non linear node based dialog editor plug-in for the Godot game engine. Available under the MIT license. Donations and crediting my work is greatly appreciated
GodotInk
by paulloz | MIT
An ink integration for Godot Engine
GodotInk An ink integration for Godot Engine. ink lets you write interactive narratives, for both text-centric games and more graphical ones. You can interact with the game state from your narrative by calling your own functions and/or reacting to changes
Dialogue Manager
by Nathan Hoad | MIT
A powerful non-linear dialogue editor and runtime for Godot
Dialogue Manager is an addon for Godot 4.4+ that provides a stateless branching dialogue editor and runtime. Write your dialogue in a script-like way and easily integrate it into your game. Features Edit your dialogue right in the Godot Editor Translation
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