Phantom Camera
by Ramokz | MIT
A Camera addon for Godot 4. Inspired by Cinemachine
What is it? Phantom Camera is a Godot 4 plugin designed to provide and simplify common behaviors for the built-in Camera2D and Camera3D nodes - heavily inspired by a Unity package called Cinemachine. It allows for simple behaviours such as following and
Dialogue Manager
by Nathan Hoad | MIT
A powerful branching dialogue editor and runtime for Godot
Dialogue Manager is an addon for Godot 4.6+ that provides a stateless branching dialogue editor and runtime. Write your dialogue in a script-like way and easily integrate it into your game. Features Edit your dialogue right in the Godot Editor Translation
Little Camera Preview
by Anthony Cossins | MIT
Show a picture-in-picture style preview when selecting a 2D or 3D camera
An editor plugin for Godot that shows a picture-in-picture style preview when selecting a 2D or 3D camera
Lit - 2D Lighting Engine
by Fading Lantern Games | MIT
Lit is an alongside replacement for Godot's built-in 2D lights. It keeps the parts you like (add a node, set some values, done) and fixes the part you don't: the hard cap of ~15 lights per object. Light a whole scene with as many lights as you want, get
Lit Drop-in 2D lighting for Godot 4 - with no light limit. (Docs) Reviewing on the Asset Store is the best way to support Lit! Lit is an alongside replacement for Godot's built-in 2D lights. It keeps the parts you like (add a node, set some values, done)
Scalable Vector Shapes 2D
by René van der Ark | MIT
With Scalable Vector Shapes 2D you can: Draw Crisp Vector graphics, Animate Curves, rig them to Skeleton2D and import .svg files as seamless Vector Shape Nodes in stead of as raster images
Scalable Vector Shapes 2D plugin for Godot 4 Ask questions on Discord Let's connect on the Discord Server ⚠️ See below for an important notice on setting scalable textures for Control nodes. Watch the A-Z explainers on Youtube ▶️ A to Z Explainer Deep
Fancy StyleBoxes
by MellowDye | MIT
Adds a new StyleBox that allows for more complex and visually attractive panel designs without creating textures
What's this? A powerful StyleBox that fills the gap between Godot's StyleBoxFlat and StyleBoxTexture by combining their features and adding more on its own. What can I do with it? Rounded panels with a background texture. Add a texture to a border. Add
Rapier Physics 2D - Parallel SIMD Solver and Cross Platform Determinism
by Apps In A Cup | MIT
2D Physics Plugin for Godot 4 with better stability, performance, no ghost collisions, liquids, inverse kinematics and determinism
Documentation | Discord 2D and 3D physics engine for the Godot game engine. with better stability, performance, liquids, determinism, state serialization and no ghost collisions. Godot Rapier Physics is a 2D and 3D physics drop-in replacement for the
Metroidvania System
by KoBeWi | MIT
General-purpose framework for creating metroidvania games in Godot. Includes sample project
Metroidvania System (abbrevated as MetSys) is a general-purpose toolkit for creating metroidvania games in Godot game engine. It helps with map design, navigation and presentation, tracking collectibles and provides basic save data functionality related
Universal Transition Shader
by Cashew OldDew | CC0 1.0 Universal
A flexible and highly customizable system for creating animated transitions between visual elements
This asset is a shader which provides a flexible and highly customizable system for creating animated transitions between visual elements in a Godot project. It supports a wide variety of transition styles, such as: Directional Wipes: (left, right, top
Pixel RPG Starter Pack
by MorbidEmber | MIT
An assorted pack of 64 art assets perfect for any fantasy RPG, Adventure, Roguelike and more! Can be used for inventory icons, loot drops, or whatever other uses come to mind. This is a free edition for several upcoming pixel art asset packs that will be
64 Art Assets in total. Assets made to fit within 64x64 square borders. Made with Pixquare. This is NOT a tool. This is art made to be used for textures across any engine or platform that accepts PNG format. No other nodes included. Please let me know if
SmartShape2D
by SmartShape | MIT
SmartShape2D helps you create nice-looking textured 2D shapes in Godot. Just place a few points and assign a material to make polygons quickly. It uses textures similar to TileMap/TileSet, making it great for terrain and natural shapes
This plugin allows you to create nicely textured 2D polys. Simply place a few points then create / assign the shape material, and you should have a good-looking polygon. The textures used are similar to what you would use if making terrain using TileMap
SoftBody2D
by Apps In A Cup | MIT
2D squishy softbodies for the Godot game engine
A SoftBody2D is defined by a set of RigidBody2Ds and Joint2Ds used to simulate it and a Skeleton2D used to deform the texture. Documentation | Discord You can create multiple types of softbodies with this plugin, such as: Bouncy softbody Breakable
Yggdrasil - Node Tree Editor
by IncludeSpark | MIT
Yggdrasil is an editor tool and runtime scripting system for creating, editing, managing, and using node-based trees in games. It is designed for structures such as Passive Trees, Spell Trees, and other graph- or node-driven progression systems, giving you
Yggdrasil Yggdrasil is an editor tool and runtime scripting system for creating, editing, managing, and using node-based trees in games. It is designed for structures such as Passive Trees, Spell Trees, and other graph- or node-driven progression systems
Aseprite Spritesheet Importer
by Colin Heathman | MIT
A simple yet powerful Godot plugin designed to streamline importing spritesheets and animations from Aseprite. Treat your ASE files like source code
Aseprite Spritesheet Importer A simple yet powerful Godot plugin designed to streamline importing spritesheets and animations from Aseprite. Treat your ASE files like source code! Key Features Update on save: Saving the changes to an Aseprite file will
Breakable 2D Sprites
by The Tech Umbrella | MIT
Traces a sprite's alpha channel into a polygon, shatters it into Voronoi shards, and builds ready-to-place breakable 2D items scenes
Turn any sprite with a transparent background into a solid, hittable, breakable 2D object — no manual collision authoring, no hand-placed cracks. What it does Traces a sprite's alpha channel into a polygon using Godot's own BitMap.opaque_to_polygons — the
Open Duelyst Animated Sprites
by jordyfel | CC0 1.0 Universal
Spritesheets from the Open Duelyst repository, with the animation data files converted into Godot Spriteframes resources
Duelyst animated sprites repackaged for Godot Spritesheets from the Open Duelyst repository (released under the CC0 1.0 license), with the animation data files converted into Godot Spriteframes resources for convenient use in AnimatedSprite nodes. Duelyst
Procedural Plant Generator
by Vilém Janota | MIT
A powerful L-system based procedural plant generator for Godot 4.x. Create realistic and customizable plants in both 2D and 3D
Features 2D and 3D plants automatic in-editor regeneration growth and wind animation Material support for bark and leaves built-in file handling for saving and loading plant configurations Installation copy addons/PlantGenerator into your_project/addons
MapCamera2D
by Julian Vos | MIT
A node that adds mouse, keyboard and gesture zooming, panning and dragging to Camera2D
Exported properties: zoom_factor (multiplies Camera2D.zoom each mouse wheel scroll) zoom_min (minimum Camera2D.zoom ) zoom_max (maximum Camera2D.zoom ) zoom_limited (if true , MapCamera2D.zoom_min is effectively increased to stay within limits) zoom
Super Retro World - Farming
by Gif | Custom Commercial license
This package is a collection of 16x16 pixelart top-down assets for your Farming games ! Everything is packed and ready to use
A complete package to make Farming games If you like this package, please add it to your library and review it 👍 ✅ 15+ animated farming crops ! 🍇 vine of grapes 🍓 berries 🌿 celery 🌿 cauliflower 🥦 broccoli 🥬 lettuce 🥔 potato 🧅 onion 🌿 beetroot 🍅 tomatoes
Universal Inventory System
by IncludeSpark | MIT
Example project including scripts and nodes for building inventories, equipments, NPC trading and all sorts of containers for items
Godot Inventory System About Example project including scripts and nodes for building inventories, equipments, NPC trading and all sorts of containers for items. Features Universal inventory system Equipment system Itemization system Affixes system Item
Krita Importer
by Blackwater Gator Studios | Blackwater Gator Studios Attribution License
Krita .kra importer for Godot that automatically converts files into native Image resources and keeps textures in sync. On reimport, all linked textures in scenes and materials update automatically, eliminating manual reassignments and broken references
This importer integrates Krita .kra files directly into Godot’s import pipeline. When a .kra file is imported, the plugin extracts the flattened image and converts it into a native Godot Image resource, making it immediately usable as a texture source
GDDraw
by Ardonyx Apps | MIT
GDDraw is a Godot editor plugin for creating layered 2D artwork and painting albedo textures directly on supported 3D models. Draw, add text and gradients, build palettes, organize layers and groups, preview UVs, and paint across multiple objects without
Create and Paint Without Leaving Godot GDDraw is a Godot editor plugin for creating 2D artwork and painting albedo textures directly on supported 3D models. Sketch sprites, add text and gradients, adjust textures, and bring assets into your scenes without
GDAnimate
by cherrythecool | MIT
A Godot plugin that adds the AnimateSymbol2D node, which lets you play back Flash / Adobe Animate symbols like an AnimatedSprite2D
A Godot plugin that adds the AnimateSymbol2D node, which lets you play back Flash / Adobe Animate symbols like an AnimatedSprite2D . Features Format Support Sparrow Atlas Overriding texture Exporting to SpriteFrames to use outside of the plugin Texture
Scene Change Transition Effects
by Profesor Shader | MIT
This is a template demonstrating how to create scene transition effects. The transitions are inspired by Persona 5
This template demonstrates how to create scene transition effects inspired by Persona 5. It includes two separate transition sequences: an outgoing transition, which plays when leaving the current scene, and an incoming transition, which plays when
loading more results...