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Phantom Camera 79

by Ramokz | MIT

A Camera addon for Godot 4. Inspired by Cinemachine

What is it? Phantom Camera is a Godot 4 plugin designed to provide and simplify common behaviors for the built-in Camera2D and Camera3D nodes - heavily inspired by a Unity package called Cinemachine. It allows for simple behaviours such as following and

Dialogue Manager 56

by Nathan Hoad | MIT

A powerful branching dialogue editor and runtime for Godot

Dialogue Manager is an addon for Godot 4.6+ that provides a stateless branching dialogue editor and runtime. Write your dialogue in a script-like way and easily integrate it into your game. Features Edit your dialogue right in the Godot Editor Translation

Little Camera Preview 14

by Anthony Cossins | MIT

Show a picture-in-picture style preview when selecting a 2D or 3D camera

An editor plugin for Godot that shows a picture-in-picture style preview when selecting a 2D or 3D camera

Lit - 2D Lighting Engine 14

by Fading Lantern Games | MIT

Lit is an alongside replacement for Godot's built-in 2D lights. It keeps the parts you like (add a node, set some values, done) and fixes the part you don't: the hard cap of ~15 lights per object. Light a whole scene with as many lights as you want, get

Lit Drop-in 2D lighting for Godot 4 - with no light limit. (Docs) Reviewing on the Asset Store is the best way to support Lit! Lit is an alongside replacement for Godot's built-in 2D lights. It keeps the parts you like (add a node, set some values, done)

Scalable Vector Shapes 2D 9

by René van der Ark | MIT

With Scalable Vector Shapes 2D you can: Draw Crisp Vector graphics, Animate Curves, rig them to Skeleton2D and import .svg files as seamless Vector Shape Nodes in stead of as raster images

Scalable Vector Shapes 2D plugin for Godot 4 Ask questions on Discord Let's connect on the Discord Server ⚠️ See below for an important notice on setting scalable textures for Control nodes. Watch the A-Z explainers on Youtube ▶️ A to Z Explainer Deep

Fancy StyleBoxes 9

by MellowDye | MIT

Adds a new StyleBox that allows for more complex and visually attractive panel designs without creating textures

What's this? A powerful StyleBox that fills the gap between Godot's StyleBoxFlat and StyleBoxTexture by combining their features and adding more on its own. What can I do with it? Rounded panels with a background texture. Add a texture to a border. Add

Rapier Physics 2D - Parallel SIMD Solver and Cross Platform Determinism 8

by Apps In A Cup | MIT

2D Physics Plugin for Godot 4 with better stability, performance, no ghost collisions, liquids, inverse kinematics and determinism

Documentation | Discord 2D and 3D physics engine for the Godot game engine. with better stability, performance, liquids, determinism, state serialization and no ghost collisions. Godot Rapier Physics is a 2D and 3D physics drop-in replacement for the

Metroidvania System 8

by KoBeWi | MIT

General-purpose framework for creating metroidvania games in Godot. Includes sample project

Metroidvania System (abbrevated as MetSys) is a general-purpose toolkit for creating metroidvania games in Godot game engine. It helps with map design, navigation and presentation, tracking collectibles and provides basic save data functionality related

Universal Transition Shader 6

by Cashew OldDew | CC0 1.0 Universal

A flexible and highly customizable system for creating animated transitions between visual elements

This asset is a shader which provides a flexible and highly customizable system for creating animated transitions between visual elements in a Godot project. It supports a wide variety of transition styles, such as: Directional Wipes: (left, right, top

Pixel RPG Starter Pack 6

by MorbidEmber | MIT

An assorted pack of 64 art assets perfect for any fantasy RPG, Adventure, Roguelike and more! Can be used for inventory icons, loot drops, or whatever other uses come to mind. This is a free edition for several upcoming pixel art asset packs that will be

64 Art Assets in total. Assets made to fit within 64x64 square borders. Made with Pixquare. This is NOT a tool. This is art made to be used for textures across any engine or platform that accepts PNG format. No other nodes included. Please let me know if

SmartShape2D 4

by SmartShape | MIT

SmartShape2D helps you create nice-looking textured 2D shapes in Godot. Just place a few points and assign a material to make polygons quickly. It uses textures similar to TileMap/TileSet, making it great for terrain and natural shapes

This plugin allows you to create nicely textured 2D polys. Simply place a few points then create / assign the shape material, and you should have a good-looking polygon. The textures used are similar to what you would use if making terrain using TileMap

SoftBody2D 4

by Apps In A Cup | MIT

2D squishy softbodies for the Godot game engine

A SoftBody2D is defined by a set of RigidBody2Ds and Joint2Ds used to simulate it and a Skeleton2D used to deform the texture. Documentation | Discord You can create multiple types of softbodies with this plugin, such as: Bouncy softbody Breakable

Yggdrasil - Node Tree Editor 4

by IncludeSpark | MIT

Yggdrasil is an editor tool and runtime scripting system for creating, editing, managing, and using node-based trees in games. It is designed for structures such as Passive Trees, Spell Trees, and other graph- or node-driven progression systems, giving you

Yggdrasil Yggdrasil is an editor tool and runtime scripting system for creating, editing, managing, and using node-based trees in games. It is designed for structures such as Passive Trees, Spell Trees, and other graph- or node-driven progression systems

Aseprite Spritesheet Importer 4

by Colin Heathman | MIT

A simple yet powerful Godot plugin designed to streamline importing spritesheets and animations from Aseprite. Treat your ASE files like source code

Aseprite Spritesheet Importer A simple yet powerful Godot plugin designed to streamline importing spritesheets and animations from Aseprite. Treat your ASE files like source code! Key Features Update on save: Saving the changes to an Aseprite file will

Breakable 2D Sprites 3

by The Tech Umbrella | MIT

Traces a sprite's alpha channel into a polygon, shatters it into Voronoi shards, and builds ready-to-place breakable 2D items scenes

Turn any sprite with a transparent background into a solid, hittable, breakable 2D object — no manual collision authoring, no hand-placed cracks. What it does Traces a sprite's alpha channel into a polygon using Godot's own BitMap.opaque_to_polygons — the

Open Duelyst Animated Sprites 3

by jordyfel | CC0 1.0 Universal

Spritesheets from the Open Duelyst repository, with the animation data files converted into Godot Spriteframes resources

Duelyst animated sprites repackaged for Godot Spritesheets from the Open Duelyst repository (released under the CC0 1.0 license), with the animation data files converted into Godot Spriteframes resources for convenient use in AnimatedSprite nodes. Duelyst

2D

Procedural Plant Generator 3

by Vilém Janota | MIT

A powerful L-system based procedural plant generator for Godot 4.x. Create realistic and customizable plants in both 2D and 3D

Features 2D and 3D plants automatic in-editor regeneration growth and wind animation Material support for bark and leaves built-in file handling for saving and loading plant configurations Installation copy addons/PlantGenerator into your_project/addons

MapCamera2D 3

by Julian Vos | MIT

A node that adds mouse, keyboard and gesture zooming, panning and dragging to Camera2D

Exported properties: zoom_factor (multiplies Camera2D.zoom each mouse wheel scroll) zoom_min (minimum Camera2D.zoom ) zoom_max (maximum Camera2D.zoom ) zoom_limited (if true , MapCamera2D.zoom_min is effectively increased to stay within limits) zoom

Super Retro World - Farming 3

by Gif | Custom Commercial license

This package is a collection of 16x16 pixelart top-down assets for your Farming games ! Everything is packed and ready to use

A complete package to make Farming games If you like this package, please add it to your library and review it 👍 ✅ 15+ animated farming crops ! 🍇 vine of grapes 🍓 berries 🌿 celery 🌿 cauliflower 🥦 broccoli 🥬 lettuce 🥔 potato 🧅 onion 🌿 beetroot 🍅 tomatoes

Universal Inventory System 3

by IncludeSpark | MIT

Example project including scripts and nodes for building inventories, equipments, NPC trading and all sorts of containers for items

Godot Inventory System About Example project including scripts and nodes for building inventories, equipments, NPC trading and all sorts of containers for items. Features Universal inventory system Equipment system Itemization system Affixes system Item

Krita Importer 3

by Blackwater Gator Studios | Blackwater Gator Studios Attribution License

Krita .kra importer for Godot that automatically converts files into native Image resources and keeps textures in sync. On reimport, all linked textures in scenes and materials update automatically, eliminating manual reassignments and broken references

This importer integrates Krita .kra files directly into Godot’s import pipeline. When a .kra file is imported, the plugin extracts the flattened image and converts it into a native Godot Image resource, making it immediately usable as a texture source

GDDraw 2

by Ardonyx Apps | MIT

GDDraw is a Godot editor plugin for creating layered 2D artwork and painting albedo textures directly on supported 3D models. Draw, add text and gradients, build palettes, organize layers and groups, preview UVs, and paint across multiple objects without

Create and Paint Without Leaving Godot GDDraw is a Godot editor plugin for creating 2D artwork and painting albedo textures directly on supported 3D models. Sketch sprites, add text and gradients, adjust textures, and bring assets into your scenes without

GDAnimate 2

by cherrythecool | MIT

A Godot plugin that adds the AnimateSymbol2D node, which lets you play back Flash / Adobe Animate symbols like an AnimatedSprite2D

A Godot plugin that adds the AnimateSymbol2D node, which lets you play back Flash / Adobe Animate symbols like an AnimatedSprite2D . Features Format Support Sparrow Atlas Overriding texture Exporting to SpriteFrames to use outside of the plugin Texture

Scene Change Transition Effects 2

by Profesor Shader | MIT

This is a template demonstrating how to create scene transition effects. The transitions are inspired by Persona 5

This template demonstrates how to create scene transition effects inspired by Persona 5. It includes two separate transition sequences: an outgoing transition, which plays when leaving the current scene, and an incoming transition, which plays when

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