EZ Tiles
by René van der Ark | MIT
This plugin attempts to make it easy to start drawing terrains with tilesheets via a basic Tileset importer and TileMapLayer nodes. It is thoroughly opinionated towards a super basic 16 tile layout
EZ Tiles plugin for Godot 4.3 and up This plugin attempts to make it easy to start drawing terrains with tilesheets via a basic Tileset importer and TileMapLayer nodes. It is thoroughly opinionated towards a super basic 16 tile layout. For a complete
Dual Grid
by Exonfang | MIT
A Godot 4.4 Dual Grid system implementation supporting unlimited adjacent terrains without requiring bespoke art for each combination
A DualGrid Tilemap System Supporting Unlimited Adjacent Terrains Adds a new " DualGrid " node (which extends TileMapLayer ) to create a dual-grid tiling system for Godot which supports all mixes of adjacent terrains while still only requiring 28 unique
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