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Polygon Knife Tool 0

by mrkdji | MIT

Adds option to split polygon nodes (Polygon2D, CollisionShape2D & NavigationRegion2D) into multiple nodes. Useful if you use polygons to build your game levels

Adds option to split polygon nodes (Polygon2D, CollisionShape2D & NavigationRegion2D) into multiple nodes. Useful if you use polygons to build your game levels

Godot Asset Placer 0

by Roman Levinzon | MIT

Godot Editor plugin for fast 3D asset placement, organization, and scene population with snapping, palettes, and collections

Godot Asset Placer is a Godot 4 Editor plugin built for level design and scene population. It gives you a dedicated dock to browse, organize, and place 3D assets without hunting through the FileSystem or duplicating scenes by hand. Sync asset folders from

tech3bsp 0

by Daniel Abbott | MIT

An importer for the idTech 3 engine BSP format with compiled lightmap and light volume (lightgrid) support for dynamic objects

tech3bsp An importer to create a Godot scene from the idTech 3 BSP format. Features Brush, static mesh, and patch (curve) geometry with lightmap and vertex color support (requires custom shaders, examples included). Light volumes (lightgrid) for lighting

Godot 3D Cursor 0

by DevMarco | ISC

The Godot 3D Cursor Plugin is an editor-only plugin for Godot 4.5+ that introduces a configurable 3D Cursor to the editor, inspired by the 3D cursor functionality found in Blender. It provides an intuitive way to place and position nodes within a 3D scene

Godot 3D Cursor Plugin This plugin implements a 3D Cursor in the Godot Engine, inspired by Blender’s 3D cursor functionality. It provides an intuitive and precise way to place and position nodes within a 3D scene, improving the overall workflow for 3D

Scene Builder 0

by Paul Hill | MIT

Scene Builder is a 3D level design tool and asset browser for Godot 4.4+, together with a set of common productivity commands

A level design system for efficiently building 3D scenes in Godot. Please see the README in the GitHub repository for more information. TODO: I'll add information, and media here soon! Please refer to the GitHub for now while. The temporary cat ball image

GodotVMF 1

by H2xDev | MIT

An importer of VMF/MDL/VTF/VMT files from Source Engine

GodotVMF A useful tool for those who like making levels in Hammer and are making a project on the Godot. Or for those who just want to port their map from Source Engine to Godot and see what happens. Description An importer of VMF files into Godot Engine

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