Polygon Knife Tool
by mrkdji | MIT
Adds option to split polygon nodes (Polygon2D, CollisionShape2D & NavigationRegion2D) into multiple nodes. Useful if you use polygons to build your game levels
Adds option to split polygon nodes (Polygon2D, CollisionShape2D & NavigationRegion2D) into multiple nodes. Useful if you use polygons to build your game levels
Godot Asset Placer
by Roman Levinzon | MIT
Godot Editor plugin for fast 3D asset placement, organization, and scene population with snapping, palettes, and collections
Godot Asset Placer is a Godot 4 Editor plugin built for level design and scene population. It gives you a dedicated dock to browse, organize, and place 3D assets without hunting through the FileSystem or duplicating scenes by hand. Sync asset folders from
tech3bsp
by Daniel Abbott | MIT
An importer for the idTech 3 engine BSP format with compiled lightmap and light volume (lightgrid) support for dynamic objects
tech3bsp An importer to create a Godot scene from the idTech 3 BSP format. Features Brush, static mesh, and patch (curve) geometry with lightmap and vertex color support (requires custom shaders, examples included). Light volumes (lightgrid) for lighting
Godot 3D Cursor
by DevMarco | ISC
The Godot 3D Cursor Plugin is an editor-only plugin for Godot 4.5+ that introduces a configurable 3D Cursor to the editor, inspired by the 3D cursor functionality found in Blender. It provides an intuitive way to place and position nodes within a 3D scene
Godot 3D Cursor Plugin This plugin implements a 3D Cursor in the Godot Engine, inspired by Blender’s 3D cursor functionality. It provides an intuitive and precise way to place and position nodes within a 3D scene, improving the overall workflow for 3D
Scene Builder
by Paul Hill | MIT
Scene Builder is a 3D level design tool and asset browser for Godot 4.4+, together with a set of common productivity commands
A level design system for efficiently building 3D scenes in Godot. Please see the README in the GitHub repository for more information. TODO: I'll add information, and media here soon! Please refer to the GitHub for now while. The temporary cat ball image
GodotVMF
by H2xDev | MIT
An importer of VMF/MDL/VTF/VMT files from Source Engine
GodotVMF A useful tool for those who like making levels in Hammer and are making a project on the Godot. Or for those who just want to port their map from Source Engine to Godot and see what happens. Description An importer of VMF files into Godot Engine
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