Phantom Camera
by Ramokz | MIT
A Camera addon for Godot 4. Inspired by Cinemachine
What is it? Phantom Camera is a Godot 4 plugin designed to provide and simplify common behaviors for the built-in Camera2D and Camera3D nodes - heavily inspired by a Unity package called Cinemachine. It allows for simple behaviours such as following and
Dialogue Manager
by Nathan Hoad | MIT
A powerful branching dialogue editor and runtime for Godot
Dialogue Manager is an addon for Godot 4.6+ that provides a stateless branching dialogue editor and runtime. Write your dialogue in a script-like way and easily integrate it into your game. Features Edit your dialogue right in the Godot Editor Translation
Terrain3D
by Tokisan Games | MIT
A high performance, editable terrain system for Godot 4
A high performance, editable terrain system for Godot 4.4+ written in C++ as a GDExtension plugin. Features: GPU driven, Clipmap Mesh Terrain Can be accessed by GDScript, C#, and any language Godot supports Terrains as small as 64x64m up to 65.5x65.5km Up
Cogito For Godot
by Philip Drobar | MIT
Cogito For Godot is a fully-featured Immersive First Person Template Project for Godot 4
Cogito is an Immersive First Person template project for Godot 4, providing a framework for creating interactable objects, various items to use and mechanics to influence the player and game environment. In short, with COGITO you get a quick start for a
Sky3D
by Tokisan Games | MIT
An atmospheric day/night cycle for Godot 4
A dynamic day/night cycle for Godot Engine 4, written in GDScript. Features: Supports Godot 4.3+, Forward, Mobile, and Compatibility renderers Automatically rotating sun, moon, and stars, with moon phases Dynamic atmosphere, fog, and clouds that change
Road Generator
by TheDuckCow | MIT
Plugin to create procedural 3D roads, streets, and highways complete with intersections, path-follow lanes, and custom mesh support
Create roads in the editor, or construct them procedurally on the fly with full control. Features include Fully custom geometry extending the 3D Path node, for perfectly tiled road textures and no holes or gaps Custom nodes for road generation (
Little Camera Preview
by Anthony Cossins | MIT
Show a picture-in-picture style preview when selecting a 2D or 3D camera
An editor plugin for Godot that shows a picture-in-picture style preview when selecting a 2D or 3D camera
TerraBrush
by spimort | MIT
A simple GDExtension Terrain heightmap editor for Godot engine
TerraBrush Key Features Sculpt - Sculpt your terrain with a heightmap Increase the terrain Decrease the terrain Smooth the terrain Flatten the terrain Set height (paint to a specific height) Set angle (paint from a starting point with a specific angle)
ProtonScatter
by HungryProton | MIT
Place anything you want in your scenes, in a procedural, non-destructive way
Basic setup A ProtonScatter (1) node holds the positionning rules (2) that can be edited in the inspector. This panel is very similar to Blender's modifier stack panel. Some modifiers create points, others change their transforms. You mix different
Vertex Studio
by Alfred Reinold Baudisch | Custom Source-Available License
A complete solution to edit, manage and paint vertex colors and vertex normals of 3D meshes in Godot
Vertex Studio is a Godot plugin for editing, managing and painting vertex colors and vertex normals of 3D meshes. A complete solution for vertex painting inside the Godot editor. Vertex Studio is a must-have tool for making games inspired by PS1, N64 or
Godot Asset Placer
by Roman Levinzon | MIT
Godot Editor plugin for fast 3D asset placement, organization, and scene population with snapping, palettes, and collections
Godot Asset Placer is a Godot 4 Editor plugin built for level design and scene population. It gives you a dedicated dock to browse, organize, and place 3D assets without hunting through the FileSystem or duplicating scenes by hand. Sync asset folders from
Universal Animation Library
by Quaternius | CC0 1.0 Universal
More than 120 animations, ready to retarget to any character
The Universal Animation Library is a kit of 120+ animations, created using a universal humanoid rig, which is compatible with Unreal Engine, Godot and Unity, ready for retargeting. The animations cover a wide range of actions, all the locomotion movements
Stylized Nature MegaKit
by Quaternius | CC0 1.0 Universal
The Stylized Nature MEGAKIT is a pack of 110+ nature models, with an enchanting ghibli style, featuring everything from trees and rocks to plants, grass, and more
The Stylized Nature MEGAKIT is a pack containing 110+ unique nature models. Ideal for creating enchanting, Ghibli-inspired scenes, it includes 40 trees, 35 plants and flowers, 27 rocks, grass, bushes and more. With a wide array of assets this kit allows
Free Fantasy Medieval Houses and Props Pack
by EmacE Art | EmacEArt Asset License, full text in LICENSE.txt
A small low-poly sample pack featuring 80+ unique assets for building Slavic-inspired medieval houses, inns, villages, and environment scenes. Includes seamless 1024×1024 terrain textures with diffuse and normal maps, 3 LOD levels per model, optimized
◼ EmaceArt Discord Community ◼ Jump in to our Discord to Learn, Create and Share! This is a small sample pack to get you started on your next game idea. It includes +80 unique assets, so you can build quickly a scene of a house, inn, etc. What it does
HTerrain
by Zylann | MIT
Heightmap terrain plugin written in GDScript
Heightmap-based terrain written in GDScript. It supports up to 4096x4096 resolution, collision, texture painting, colouring, holes, level of detail, and grass. Note: current development activity is low. Bug fixes only
SimpleGrassTextured
by IcterusGames | MIT
Plugin to add grass and plants to your scene in a simple way
SimpleGrassTextured This plugin for Godot 4 allows you to add grass and plants to your scene in a simple way https://icterusgames.itch.io/simple-grass-textured How to install Using the AssetLib on Godot Open the AssetLib tab on Godot and search "Simple
Godot OpenXR Vendors Plugin
by Godot XR | MIT
Godot plugin for OpenXR vendor extensions and vendor specific export settings
This is the Godot OpenXR Vendors Plugin which contains: Implementations of OpenXR vendor extensions that unlock device specific features. Adds device specific settings to Godots export system to ensure correct privilege and feature flags are set on export
CSG Blockout
by qwqzhanqwq | MIT
Draw rooms, cut doors, check jumps, play-test and freeze to meshes, all with Godot's own CSG nodes that stay editable
Level prototyping, not modeling. Block out levels with Godot's own CSG nodes: draw rooms in the viewport, check them against your character, play them, and freeze them into meshes you can always turn back into CSG. A room in one drag. Drag a base on any
Material Layers (Legacy)
by Foyezes | MIT
Material Layers lets you blend materials using a layer based system
Material Layers is a Godot plugin that lets you blend materials using a layer based system Unlike traditional materials where you have to blend desired materials in a single shader, Material Layers allows you to easily blend multiple materials in the
Third Person Controller
by Jeheno | MIT
A simple and complete third person controller asset, made in Godot 4
All information are in the Github repository : https://github.com/Jeh3no/Godot-Third-Person-Controller This asset is a heavily modified fork of Gtibo's Godot-Plush-Character project (https://github.com/gtibo/Godot-Plush-Character). It provides a simple
Rokojori Action Library
by Rokojori | Rokojori Public Indie License
The Rokojori Action Library is a framework for creating games in Godot featuring realtime editing VFX/SFX in the Godot editor. It comes with predefined VFX setups for highlighting, flashes, object shakes, screen shakes, lens flares, post fx, compositor
ROKOJORI ACTION LIBRARY Tutorials, projects and assets can be found on the Offical Website For Actions An action is just a node that can be added in a scene in the editor or via code. Actions can be easily written, combined, reused or connected to signals
RPG Animations GLB FREE
by Explosive LLC | MIT
A sample set of RPG animations including multi-directional movement locomotion and combat attacks in an unarmed stance
Free RPG Character Animation Sample Pack for Godot Multi-directional unarmed movement and combat animations — ready to bring your Godot characters to life. Kickstart your Godot project with this free RPG animation pack, featuring smooth, responsive
Starter Kit City Builder
by Kenney | MIT
A 3D city builder template featuring many different buildings and saving/loading
Starter Kit City Builder This package includes a basic template for a 3D city builder in Godot 4.6. Includes features like; Building and removing structures Smooth camera controls Dynamic MeshLibrary creation Saving/loading Sprites and 3D Models (CC0
SpatialAudio3D
by Claude | MIT
A full demo project showcasing SpatialAudio3D, a drop-in Godot 4 addon that turns AudioStreamPlayer3D into a spatial acoustics system — distance-based delay, raycast-driven reverb, room size detection, and occlusion, all derived automatically from your
This is a playable demo project for SpatialAudio3D, a drop-in Godot 4 addon that transforms AudioStreamPlayer3D into a full spatial acoustics system. Install and run this project directly to hear it in action. To use it in your own project, copy the
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