We have redirected you to our new domain: store.godotengine.org. Please update your bookmarks!

Licenses
Order

GPU Texture Painter 0

by maantho | MIT

This asset can be utilized to create game mechanics like spray painting, drawing or splatoon ink. It supports high precision / realistic painting, multiple meshes, and the ability to choose the brush shape and color freely. Since it runs fully on the GPU

Features Brush / spray viewpoint rendered by camera -> resembles individual particles Achieves realistic and fine painting across multiple meshes No PhysicsServer or CollisionShapes needed. (Relies fully on 3D rendering techniques) Works at runtime & in

Krita/OpenRaster Loader 0

by DeeJayLSP | Zlib

A stupidly simple Godot plugin to enable native-like support for .kra/.ora files

Krita/OpenRaster Loader for Godot A simple Godot plugin that enables not only importing Krita and OpenRaster files directly into Godot, but also runtime loading using Image::load_from_file . Requirements Godot 4.x or newer. How to use Download the plugin

Bricks PBR materials 0

by David monroe | MIT

Brick material 6 variants

These are material created for a 3D game, one of which is based on a photo of the side of my house. The other materials here are more organized brick patterns, made either in GIMP or from additional reference photos. I use these in one of my video games

Texture Font 0

by Micky | MIT

Allows creating fonts from textures from directly within the editor

TextureFont is an addon for Godot that allows creating fonts from textures directly within the editor. This addon adds a new TextureFont resource that defines how each character is mapped to the texture(s). These resources can be used anywhere a font is

Test/Prototype textures 0

by MedicineStorm | CC0 1.0 Universal

Textures for prototyping your 3D environments

The prototype package contains: 60 unique textures 60 unique materials 1k textures (1024x1024) 10 grid variations 6 colors SVG included. Enjoy :) This asset is originally from https://opengameart.org/content/prototype-textures-pack by iPoly3D

Desert Retro Texture Pack 0

by Evie Klemetti | MIT

Small collection of retro-style desert textures. Original textures from Polyhaven, modified and stylized with Photopea

Small collection of retro-style desert textures. Original textures from Polyhaven, modified and stylized with Photopea

Prototype Textures 1

by Gabriel Cassimiro | MIT

This package provides materials to simplify the prototyping of your project, eliminating the need to worry about configuring assets or materials

PROTOTYPE TEXTURES This is a pre-configured and functional package for Godot 4. All you need to do is add the desired material to the target object, and you're good to go. Key Features This package provides materials to simplify the prototyping of your

LowPoly pixel art weapons and tools 0

by DearFox | MIT

A few simple models for your game

I decided to share my old stylized models of weapons and tools that I originally made for a roguelite that we never started making. All models were made in BlockBench and have a pixel size comparable to the size in Minecraft. Contains five models: Axe

Camouflage Texture Pack 2

by SnowyCocoon | CC0 1.0 Universal

Camo in Different Texture Sizes! 2K (2048x2048), 1K (1024x1024) and PSX style (256x256), (128x128)

Camouflage Texture Pack – Free Version Are you looking for a new camouflage pattern for your FPS or maybe a strategy game? ✨ Search no more! ✨ This pack includes over 100 textures in different sizes that you can easily apply to your shaders and materials

Hide messages in an image 0

by Twister | MIT

This addon allow hide a text message in a Image

Message Hider Addon for Godot 4, this addon allow hide a text message in a Image. Features Write a text message to the image. Read a text message from the image. How Work You can use the GUI in: Project > Tools > Message Hider You can direct call by

Atlas Texture JSON 0

by NickStein Games_ | MIT

Addon for `json`-Sprite-sheets

About Custom class for the Godot Engine based on AtlasTexture. This class uses the .json files that are created when exporting sprite sheets to compile Symbols / Tags and their respective frames to create a sprite. Currently supported sprite sheet formats

GodotVMF 1

by H2xDev | MIT

An importer of VMF/MDL/VTF/VMT files from Source Engine

GodotVMF A useful tool for those who like making levels in Hammer and are making a project on the Godot. Or for those who just want to port their map from Source Engine to Godot and see what happens. Description An importer of VMF files into Godot Engine

loading more results...