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godot4dnoise 0

by Juan Ignacio Fulponi | MIT

A GDExtension adding true 4D noise (x, y, z, w) to Godot 4 — Perlin, Value, and Voronoi/Cellular types with per-axis scale/offset, fractal controls (octaves, roughness, lacunarity), and domain-warp distortion. Noise4D samples directly or bakes images

Noise4D A GDExtension that adds a 4-dimensional noise generator ( x, y, z, w ) to Godot 4, in the spirit of Blender's noise textures. Godot's built-in FastNoiseLite only goes up to 3D; the fourth axis is what lets you do seamlessly looping animated noise

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