Procedural Materials Demo
by Godot Foundation | MIT
This demo includes procedurally generated materials with 3 different techniques (NoiseTexture2D, scripting, shaders)
This demo includes procedurally generated materials with 3 different techniques: NoiseTexture2D: Built-in class that generates images on the CPU based on noise patterns (such as Simplex or Cellular). This is suited for static textures only. Texture
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