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Low Poly Basic Medieval Props 1

by Brol Game Studio | MIT

Basic assets for medieval low poly game

Basic medieval low poly assets for prototype or final assets. You can use those assets for personnal or commercial projet. All assets are in glb format with flat materials Content assets: Chair Table Panel Road sign Bucket wood Bucket wood and metal Wood

Prototyping Textures 0

by Renard Noir | MIT

Tileable prototyping texture in four high-contrast colours to help out with level blocking, testing systems, and helping the overall sense of scale of your level, even in the earlier phases of development

What are these? Materials and textures used to help you when prototyping a game. Features High-contrasting colours to better recognize interactions. 1K resolution keeps the lines crispy and the file-size low. Highlighted corners for better gauge of scale

Blendkit 3D Asset Library 0

by Blendkit | GPL v2

Import 3D assets from the Blendkit library into Godot

Please see the User Guide 📜 Blendkit (formerly BlenderKit) is a community-driven 3D asset library. The database includes more than 100K models, materials, brushes, scenes, HDRIs, node groups, and Blender add-ons. With this free open-source plugin, you can

PBR Base Material Shader 0

by Foyezes | MIT

Base material shader with simple controls

This is a shader for a base material in Godot. This is for Albedo, Normal, Roughness, AO & Height workflow. But it can be easily edited for Metallic workflow as well. There's two versions, channel packed and non channel packed. Channel packed expects

Bricks PBR materials 0

by KillGorack | MIT

Brick material 6 variants

These are material created for a 3D game, one of which is based on a photo of the side of my house. The other materials here are more organized brick patterns, made either in GIMP or from additional reference photos. I use these in one of my video games

Prototype Textures 2

by Gabriel Cassimiro | MIT

This package provides materials to simplify the prototyping of your project, eliminating the need to worry about configuring assets or materials

PROTOTYPE TEXTURES This is a pre-configured and functional package for Godot 4. All you need to do is add the desired material to the target object, and you're good to go. Key Features This package provides materials to simplify the prototyping of your

Clean Steel 01 0

by JohnLogostini | CC BY 4.0

A photorealistic PBR clean steel material created in Substance Designer. I was preparing this for sale on ArtStation, but I might as well also put it on the Godot Asset Store to show my support

This is a PBR photorealistic clean steel material created in Substance Designer. The Godot version includes 4K texture exports for all maps and comes with two material presets: one using unpacked textures, and another using a neutral Albedo with ORM maps

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