Description
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Material Layers is a Godot plugin that lets you blend materials using a layer based system

Unlike traditional materials where you have to blend desired materials in a single shader, Material Layers allows you to easily blend multiple materials in the inspector. This workflow drastically reduces time required to blend multiple materials, allowing for a more iterative and easy to use experience.

Why Material Layers

Material Layers lets you create what would otherwise be an overly complicated material, using smaller and reusable materials. This creates a more manageable system with reduced complexity, more control and flexibility.

Features

  • Reusable materials
  • Reusable masks
  • Non-destructive
  • Easy iterations
  • Terrain texturing
  • Large scale mesh texturing
  • Procedural variation

How to Use

You can read the documentation and watch the tutorials.

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