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Quick Project 0

by GamingFirstOne | MIT

Open the Project Manager or launch saved Godot projects from inside the editor

Quick Project is a small Godot 4 editor addon that makes it faster to jump between projects. It adds a Switch Project dropdown to the editor toolbar and a Project > Tools > Switch Project menu entry. You can save Godot project folders, open the Project

Clef Midi 0

by Star Weaver | MIT

Clef is an open-source MIDI music plugin for Godot 4.6

Clef Free & Open Source (MIT) Clef is an open-source MIDI music plugin for Godot 4.6+, made of two core modules: MIDI Playback Engine — Real-time SF2 SoundFont synthesis, piano roll editor, CC/pitch bend/modulation, and JSON ↔ MIDI bidirectional

GF Framework 3

by C76GN | Apache 2.0

Lightweight Godot 4 architecture framework for lifecycle management, events, data binding, editor tooling, utilities, pure algorithm helpers, and optional gameplay extensions

GF Framework GF Framework is a lightweight architecture framework for Godot 4. It helps larger projects keep gameplay code organized without taking over Godot's scene tree. It separates: data and state in GFModel gameplay rules in GFSystem scene, UI

Entity Editor 0

by Paweł Gajewski | MIT

The Entity Editor, allows You to edit a vast collection of object behaviors that don't negate eachother

Welcome to the E.N.T.I.T.Y showcase project! This is one of the various systems developed for my game - Exponaut, coding of which was taking so much time, that I wasn't really able to actually USE them to make stuff! But now maybe you might :3 The Entity

Province Map Builder 0

by Oskar Unn | MIT

Editor plugin for building province maps for grand strategy games. Define a map shape from an image, divide it into region layers, define metadata for each region, and render an interactive map at runtime

Documentation · Source code Features Map outline import — select an image in the Layers tab to extract the landmass outline as an editable polygon Divide-down layer hierarchy — define as many layers as you need (e.g. Continents → Countries → Provinces)

Quick Lock Toolbar 0

by Yoan Agostini | MIT

Quick Lock Toolbar lets you add one-click lock buttons to the 3D editor toolbar, letting you instantly lock or unlock entire Node3D branches by name. Stop accidentally selecting or moving environment objects like trees, rocks, terrain, or structures while

Quick Lock Toolbar is a lightweight editor plugin that adds dedicated lock/unlock buttons directly to the 3D viewport toolbar. Lock entire Node3D hierarchies with a single click, preventing accidental selection or movement of objects you don't want to

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