Asset Drawer
by Dragon Heart Studios🐲 | MIT
An asset drawer inspired by Unreal Engine's Content Drawer, for Godot 4. Press Ctrl+Space and the drawer slides up from the bottom of the editor. Browse, search, drag and drop, then close it
Asset Drawer An asset drawer inspired by Unreal Engine's Content Drawer, for Godot 4. Press Ctrl+Space and the drawer slides up from the bottom of the editor. Browse, search, drag and drop, then close it. Why Godot's FileSystem dock is handy, but it takes
Folder Jump
by Aurailus | GPL v3
Folder Jump adds a "Jump Button" to folders which lets you jump straight to a folder's primary file, without opening the folder! Great for when you colocate scenes with their assets and scripts
Folder Jump adds a Jump Button to folders which lets you jump straight to a folder's primary file, without opening the folder! Great for when you colocate scenes with their assets and scripts. You don't want to have to open your scene folders and search
Better Tooltips
by Tobias Lawrenz | MIT
Enhances the Godot editor with rich GDScript documentation tooltips, visual resource previews, and Markdown/text previews. Works directly in the FileSystem dock, Code Editor, and script navigation, with optional integration for **Quill-IDE** by Rayyan Aziz
Better Tooltips Better Tooltips extends Godot's editor tooltips with project documentation, visual resource previews, Markdown/text previews and additional context directly where you work. ( Note: The project was originally released as FileSystem Dock
Anvil
by Saku | MIT
Godot 4 (C#) editor plugin that generates compile-time safe StringName constants for tracked project folders and for your project's global groups — so you stop typing raw string paths and group names by hand, and stop finding out about typos at runtime
Anvil Anvil is a Godot 4 (C#) editor plugin that generates compile-time safe StringName constants for the names and paths your project already has — tracked folders, global groups, input actions, and audio buses — so you stop typing raw strings by hand
Directory Watcher
by KoBeWi | MIT
Simple addon that allows watching directory contents for file changes
DirectoryWatcher will notify you whenever files or file list has changed in a directory. Usage Create the watcher. var watcher = DirectoryWatcher.new() add_child(watcher) Add a directory to watch. watcher.add_scan_directory("res://directory") (
UID Hider
by L_Find | MIT
Automatically hides generated .uid files from your system file manager to keep project directories clean and clutter-free. Detects the OS and uses appropriate hiding methods: creates a .hidden file on Linux (tested with Dolphin) and applies the hidden
Godot UID Hider Plugin A lightweight Godot 4.x editor plugin that automatically hides generated .uid files in your project directory. It helps keep your file manager clean and clutter-free without interfering with Godot's internal resource management
Android Device Explorer
by Anish Kumar | MIT
An editor plugin that lets you explore and manage the filesystem of connected ADB devices directly from within the editor
Android Device Explorer An editor plugin for Godot that lets you explore and manage the filesystem of connected ADB devices directly from within the editor. Example Use Cases Inspect logs or cached data generated by your app Quickly push test files into
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