Anvil
by Saku | MIT
A Godot 4 (C#) editor plugin that generates strongly-typed, compile-time-safe `StringName` IDs for your files — no more typo-prone magic strings for asset paths, sound names, or resource keys
Anvil A Godot 4 (C#) editor plugin that generates strongly-typed, compile-time-safe StringName constants for your files — no more typo-prone magic strings for asset paths, sound names, or resource keys. Point it at a folder, and Anvil generates a nested
GD Mark It
by Ezcha LLC | MIT
Auto generate markdown documentation for your projects
GD Mark It This is a helper plugin that automatically generates markdown documentation for a Godot project using the built-in language server. It tries to replicate the layout and style of the official Godot docs. When enabled the plugin adds a "Mark It"
Arabfunny Generator
by Paweł Gajewski 4 | MIT
Infinite random arabfunny (https://www.reddit.com/r/arabfunny/) generator
This project is based around the idea of constantly spawning objects with high degree of randomized behavior, and like literally everyone on the planet, you've always wanted... no, NEEDED the ability to generate an endless quantity of r/arabfunny posts
loading more results...