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Inspector String Verification 0

by Keith Jones | MIT

A Godot inspector plugin for verifying that Strings or StringNames typed into exported resource properties in the inspector are contained a list of strings considered valid

NOTE: This is still experimental and has been tested with Godot 4.7 but should work with recent versions. The current version uses a script for filling the String registry that only works with GDScript files but can be easily augmented for C# files by

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