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Any Object Inspector 0

by emanvidmaker | MIT

Inspector tab in game. The AnyObjectInspector is a run time compatible version of the Inspector tab used in the editor. Intended for editing objects in game. Supports Objects like: Object, Resource, Node, Array and Dictionary

AnyObjectInspector Inspector tab in game. The AnyObjectInspector is a at run time compatible version of the Inspector tab used in the editor. Intended for editing objects in game. Simple to use just add the any_object_inspector.tscn scene and call set

NaughtyAttributes 0

by Denis Rizov | MIT

NaughtyAttributes is an attributes extension for the Godot Inspector

The addon expands the range of things you can say about an exported property, so that you can build powerful inspectors without writing an EditorInspectorPlugin or an EditorProperty of your own. Conditional visibility, value clamping, validation messages

Unexport My Props! 0

by Aurailus | GPL v3

Allows scripts to hide exported properties, property groups, and property categories from the Godot Inspector

Unexport My Props! Unexport My Props! lets scripts selectively hide exported properties from inherited scripts from the Godot Inspector. Properties can be hidden individually, or by group or category. This is useful when an exported property from a base

Inspector String Verification 0

by Keith Jones | MIT

A Godot inspector plugin for verifying that Strings or StringNames typed into exported resource properties in the inspector are contained a list of strings considered valid

NOTE: This is still experimental and has been tested with Godot 4.7 but should work with recent versions. The current version uses a script for filling the String registry that only works with GDScript files but can be easily augmented for C# files by

Inspector Pin 0

by Aleksey Pershin | MIT

Pin the Godot Inspector to one node, so it stops following your selection

The Inspector always shows whatever is selected right now. That is usually what you want — until you need to look at one scene while editing a node that lives in another. Then you are stuck bouncing between tabs, changing a value in one and checking the

Sobek Inspector 1

by Blackwater Gator Studios | Blackwater Gator Studios License

Sobek Inspector is a modular Godot editor addon for building clean, designer-friendly Inspectors with visual layouts or GDScript directives

Sobek Inspector Build better Godot Inspectors without constantly switching between code and custom editor scripts. Sobek Inspector gives Node and Resource scripts a flexible, designer-authored Inspector workflow. Arrange exported fields into groups, tabs

Set and See Localization Key 0

by JavatoScriptor | MIT

An Addon to insert language reference keys from "csv" files, into nodes via their "Text" fields, and into custom script variables

Set and See Localization Key Acknowledgments Thanks to Banana Holograma for their script to read CSV files from the Godot Essentials repository, specifically from the file_manager.gd file. Thanks to Hugo Locurcio and contributorss for the icons: Reload

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