NaughtyAttributes
by Denis Rizov | MIT
NaughtyAttributes is an attributes extension for the Godot Inspector
The addon expands the range of things you can say about an exported property, so that you can build powerful inspectors without writing an EditorInspectorPlugin or an EditorProperty of your own. Conditional visibility, value clamping, validation messages
Sobek Inspector
by Blackwater Gator Studios | Blackwater Gator Studios License
Sobek Inspector is a modular Godot editor addon for building clean, designer-friendly Inspectors with visual layouts or GDScript directives
Sobek Inspector Build better Godot Inspectors without constantly switching between code and custom editor scripts. Sobek Inspector gives Node and Resource scripts a flexible, designer-authored Inspector workflow. Arrange exported fields into groups, tabs
Inspector Labels
by Soybean-milk | MIT
Custom Inspector labels from GDScript comments. Keep variable names unchanged and retain native property editors
Inspector Labels lets you customize how GDScript export names appear in the Godot Inspector using a comment above the variable. # @label 射击间隔 @export var fire_interval: float = 0.1 The Inspector displays 射击间隔 while code and saved scenes continue to use
Multi Edit
by Rydrako | MIT
Edit multiple resources at once right within the Inspector
Allows you to mass edit the properties of any resources intuitively right within Godot's Inspector! Multi-edit mode activates simply by selecting multiple files of the same type in the file system. Known Issues: You need to hit undo twice to undo a batch
Multi Inspector
by Mariano Javier Suligoy | MIT
This plugin adds additional Inspectors that will edit the same selected object unless it's locked
This plugin adds additional Inspectors that will edit the same selected object unless it's locked. Inspector can be made floating windows, attached to any dock slot, or have different property filters
Any Object Inspector
by emanvidmaker | MIT
Inspector tab in game. The AnyObjectInspector is a run time compatible version of the Inspector tab used in the editor. Intended for editing objects in game. Supports Objects like: Object, Resource, Node, Array and Dictionary
AnyObjectInspector Inspector tab in game. The AnyObjectInspector is a at run time compatible version of the Inspector tab used in the editor. Intended for editing objects in game. Simple to use just add the any_object_inspector.tscn scene and call set
Unexport My Props!
by Aurailus | GPL v3
Allows scripts to hide exported properties, property groups, and property categories from the Godot Inspector
Unexport My Props! Unexport My Props! lets scripts selectively hide exported properties from inherited scripts from the Godot Inspector. Properties can be hidden individually, or by group or category. This is useful when an exported property from a base
Inspector String Verification
by Keith Jones | MIT
A Godot inspector plugin for verifying that Strings or StringNames typed into exported resource properties in the inspector are contained a list of strings considered valid
NOTE: This is still experimental and has been tested with Godot 4.7 but should work with recent versions. The current version uses a script for filling the String registry that only works with GDScript files but can be easily augmented for C# files by
Inspector Pin
by Aleksey Pershin | MIT
Pin the Godot Inspector to one node, so it stops following your selection
The Inspector always shows whatever is selected right now. That is usually what you want — until you need to look at one scene while editing a node that lives in another. Then you are stuck bouncing between tabs, changing a value in one and checking the
Set and See Localization Key
by JavatoScriptor | MIT
An Addon to insert language reference keys from "csv" files, into nodes via their "Text" fields, and into custom script variables
Set and See Localization Key Acknowledgments Thanks to Banana Holograma for their script to read CSV files from the Godot Essentials repository, specifically from the file_manager.gd file. Thanks to Hugo Locurcio and contributorss for the icons: Reload
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