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Web Export Doctor 1

by Milos Njezic | MIT

Checks whether your Godot HTML5 export passes Itch.io's 200 MB per-file and 500 MB total limits, before you upload

The problem Itch.io enforces two separate rules on HTML5 games: no single extracted file over 200 MB, and no more than 500 MB extracted in total. Godot packs everything into one index.pck , and the editor has no idea those rules exist. The result is a

Easy Bootsplash 0

by paufau | MIT

An addon for Godot 4+ that allows to customize game loading web page

Easy Bootsplash Custom loading screen for Godot web exports, which replaces the default loading bar on itch.io while your game downloads Defaults: art centered, bar below image fit: cover with progress at the bottom Full-width progress at the very bottom

Appimage Export 0

by Kristian Nikolov | MIT

An addon that allows you to easily export your game as a Linux Appimage

This is a Godot 4 export plugin for exporting a game as a Linux AppImage. Prerequisites A Linux device appimagetool installed into .local/bin or /usr/bin with the name appimagetool How to use Make sure the plugin is installed and enabled Create a linux

Git Status 1

by Matt Giuca | MIT

Gets information about the project's git repo (the git hash) at runtime

This simple addon lets you embed the git hash of your project in your Godot game and display it somewhere. This is extremely handy for testing and reporting bugs, as you can see the exact version of the project that is being used. Once the plugin is

ShipCheck Lite 0

by Dragon Scar Studio | ShipCheck Proprietary License

A free Godot 4 editor addon that scans for common release risks like missing scripts, broken paths, InputMap issues, debug leftovers, oversized assets, export preset gaps, and basic release-risk warnings before you ship

ShipCheck Lite ShipCheck Lite is a free Godot 4 editor addon that helps catch common project issues before export. It scans your project for release risks that are easy to miss while working in the editor, including broken resource paths, missing scripts

Godot Git Describe 0

by zibetnu | MIT

Seamlessly display in-game versions based on your Git tags

Documentation What is Git describe? Git's describe command is a convenient way to get a human-readable label for your repository's state. Examples # If the latest commit is tagged, then you simply get that tag. Perfect for version numbers. $ git describe

Itch.io Exporter & Uploader 0

by RedTeapot | MIT

Automatically exports and uploads your project to Itch.io in a couple of clicks

This addon allows automatically exporting and uploading your project to Itch.io using Butler. This is mainly intended to save time and prevent publishing mistakes during game jams, but the addon can be used outside of jams too. Made by humans, for humans

Auto Export Version 0

by KoBeWi | MIT

Plugin that automatically updates your version every time you export the project

Ever wanted to display the current version of your game somewhere? You did, but you don't have idea what to display or you forget to update it every time? This plugin is for you. Every time you export the project, application/config/version project

Ezcha Network 10

by Ezcha LLC | MIT

Free online services that are quick & easy to implement

Ezcha Network for Godot 4 NEW! Earn money from your games by joining the new Ezcha Partner Program! Learn more here. This plugin enables developers to quickly and easily add online multiplayer, lobbies, trophies, leaderboards, cloud saves, and more to

Copy Files On Export 0

by Rihards Paškausks | MIT

Copy Files On Export is an addon for Godot 4 which allows you to define a set of files and directories which will be copied alongside the project when it is exported, optionally filterable by feature

Copy Files On Export is an addon for Godot 4 which allows you to define a set of files and directories which will be copied alongside the project when it is exported, optionally filterable by feature! Useful if you want to include a README or other files

Godot OpenXR Vendors Plugin 4

by Godot XR | MIT

Godot plugin for OpenXR vendor extensions and vendor specific export settings

This is the Godot OpenXR Vendors Plugin which contains: Implementations of OpenXR vendor extensions that unlock device specific features. Adds device specific settings to Godots export system to ensure correct privilege and feature flags are set on export

Resource Remaps 0

by Allen Pestaluky | MIT

Editor plugin for Godot that enables remapping resources by feature. An essential tool for porting your Godot project

Features: Remap any resource or file in your project to a different one when your project is exported, based on the feature tags of that export. Quickly and easily reduce export size when supporting different platforms. Any remaps that are not used will

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