Web Export Doctor
by Milos Njezic | MIT
Checks whether your Godot HTML5 export passes Itch.io's 200 MB per-file and 500 MB total limits, before you upload
The problem Itch.io enforces two separate rules on HTML5 games: no single extracted file over 200 MB, and no more than 500 MB extracted in total. Godot packs everything into one index.pck , and the editor has no idea those rules exist. The result is a
Easy Bootsplash
by paufau | MIT
An addon for Godot 4+ that allows to customize game loading web page
Easy Bootsplash Custom loading screen for Godot web exports, which replaces the default loading bar on itch.io while your game downloads Defaults: art centered, bar below image fit: cover with progress at the bottom Full-width progress at the very bottom
Appimage Export
by Kristian Nikolov | MIT
An addon that allows you to easily export your game as a Linux Appimage
This is a Godot 4 export plugin for exporting a game as a Linux AppImage. Prerequisites A Linux device appimagetool installed into .local/bin or /usr/bin with the name appimagetool How to use Make sure the plugin is installed and enabled Create a linux
Git Status
by Matt Giuca | MIT
Gets information about the project's git repo (the git hash) at runtime
This simple addon lets you embed the git hash of your project in your Godot game and display it somewhere. This is extremely handy for testing and reporting bugs, as you can see the exact version of the project that is being used. Once the plugin is
ShipCheck Lite
by Dragon Scar Studio | ShipCheck Proprietary License
A free Godot 4 editor addon that scans for common release risks like missing scripts, broken paths, InputMap issues, debug leftovers, oversized assets, export preset gaps, and basic release-risk warnings before you ship
ShipCheck Lite ShipCheck Lite is a free Godot 4 editor addon that helps catch common project issues before export. It scans your project for release risks that are easy to miss while working in the editor, including broken resource paths, missing scripts
Godot Git Describe
by zibetnu | MIT
Seamlessly display in-game versions based on your Git tags
Documentation What is Git describe? Git's describe command is a convenient way to get a human-readable label for your repository's state. Examples # If the latest commit is tagged, then you simply get that tag. Perfect for version numbers. $ git describe
Itch.io Exporter & Uploader
by RedTeapot | MIT
Automatically exports and uploads your project to Itch.io in a couple of clicks
This addon allows automatically exporting and uploading your project to Itch.io using Butler. This is mainly intended to save time and prevent publishing mistakes during game jams, but the addon can be used outside of jams too. Made by humans, for humans
Auto Export Version
by KoBeWi | MIT
Plugin that automatically updates your version every time you export the project
Ever wanted to display the current version of your game somewhere? You did, but you don't have idea what to display or you forget to update it every time? This plugin is for you. Every time you export the project, application/config/version project
Ezcha Network
by Ezcha LLC | MIT
Free online services that are quick & easy to implement
Ezcha Network for Godot 4 NEW! Earn money from your games by joining the new Ezcha Partner Program! Learn more here. This plugin enables developers to quickly and easily add online multiplayer, lobbies, trophies, leaderboards, cloud saves, and more to
Copy Files On Export
by Rihards Paškausks | MIT
Copy Files On Export is an addon for Godot 4 which allows you to define a set of files and directories which will be copied alongside the project when it is exported, optionally filterable by feature
Copy Files On Export is an addon for Godot 4 which allows you to define a set of files and directories which will be copied alongside the project when it is exported, optionally filterable by feature! Useful if you want to include a README or other files
Godot OpenXR Vendors Plugin
by Godot XR | MIT
Godot plugin for OpenXR vendor extensions and vendor specific export settings
This is the Godot OpenXR Vendors Plugin which contains: Implementations of OpenXR vendor extensions that unlock device specific features. Adds device specific settings to Godots export system to ensure correct privilege and feature flags are set on export
Resource Remaps
by Allen Pestaluky | MIT
Editor plugin for Godot that enables remapping resources by feature. An essential tool for porting your Godot project
Features: Remap any resource or file in your project to a different one when your project is exported, based on the feature tags of that export. Quickly and easily reduce export size when supporting different platforms. Any remaps that are not used will
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