Godot CSV Export Check
by Karrden | MIT
Find raw CSV files that work in the editor but can disappear or change in an exported Godot build
Godot CSV Export Check is a local editor plugin that finds literal raw CSV paths that can work inside the editor but disappear or change in an exported build. Click Scan current project in the dock. The plugin reads GDScript source and reports missing CSV
Godot Save Shape Check
by Karrden | MIT
Compare released JSON save fixtures with the current save shape before shipping a Godot update
Godot Save Shape Check is a local editor plugin for comparing representative JSON saves from released builds with the current save shape before shipping an update. Choose one current fixture and one or more released fixtures in the Save Shape Check dock
Shader Stutter Tracker
by robolabgs2 | MIT
A Godot 4.6+ addon that identifies and debugs shader-related stutters in Compatibility rendering mode. Key Features: Precompilation Tools: Automated shader precompilation using powerful scene-based configurations. Runtime Monitoring: Track GLSL shader
Shader Stutter Tracker A Godot 4.6+ add-on to debug and fix shader compilation stutters in the Compatibility rendering pipeline. Limitations Debugging tools do not yet capture all possible compilation triggers; the project is under development
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