CSV - SeeAsWheee!
by coldrock.games | MIT
Visual, keyboard-driven CSV translation & localization editor for Godot 4
SeeAsWheee! - Visual CSV Localization Streamline your game's localization workflow directly within Godot. This plugin provides a dedicated visual editor for creating, managing, and editing CSV translation files without relying on external spreadsheet
LocalizationSystem Lite
by Poty | MIT
LocalizationSystem Lite is a lightweight Godot 4 localization solution, with an easy setup for translating game text. Perfect for prototypes and proof of concepts. Just download and enable the plugin, check out the example, and you are good to go
LocalizationSystem Lite What is it? LocalizationSystem Lite is a lightweight Godot 4 localization solution made by Poty. It manages a single CSV file from inside Godot and uses Godot's built-in TranslationServer at runtime. It is a good fit for prototypes
CSV Parser
by Shadow9876 | MIT
Import and export CSV data and use it for more than translations similarly to JSON
Import and export CSV data and use it for more than translations similarly to JSON
VortarisCSV
by ASDF Studio | MIT
Modern CSV/DSV data plugin for Godot 4.7, written in C++ as a GDExtension (godot-cpp)
VortarisCSV Modern CSV/DSV data plugin for Godot 4.7+, written in C++ (GDExtension). Fast RFC 4180 parsing, UE-DataTable-style reflection binding, a full editor import pipeline, and a rich convenience API. Easy to start, flexible under the hood. Features
GUI Translation Demo
by Godot Foundation | MIT
This is a demo of how a project can be internationalized. Translations are created in a CSV file and then imported into Godot
This is a demo of how a project can be internationalized. Translations are created in a CSV file and then imported into Godot. For correct display, the font used must contain the glyphs required by the target language. See the fonts folder for some fonts
Set and See Localization Key
by JavatoScriptor | MIT
An Addon to insert language reference keys from "csv" files, into nodes via their "Text" fields, and into custom script variables
Set and See Localization Key Acknowledgments Thanks to Banana Holograma for their script to read CSV files from the Godot Essentials repository, specifically from the file_manager.gd file. Thanks to Hugo Locurcio and contributorss for the icons: Reload
CSV Data Importer
by Haoyu Qiu | MIT
Godot plugin to import CSV/TSV files as native Arrays or Dictionaries
To use this importer, select the CSV/TSV file, change Import As to "CSV Data" in the Import dock, set the import options and click Reimport. The CSV/TSV file will be imported as a custom Resource object. Lines in the file will be turned into elements of
loading more results...