Description
Changelog
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SeeAsWheee! - Visual CSV Localization
Streamline your game's localization workflow directly within Godot. This plugin provides a dedicated visual editor for creating, managing, and editing CSV translation files without relying on external spreadsheet applications.
Engineered for high-throughput translation workflows, it handles complex text formatting, BBCode tags, multiline strings, and multi-language layouts with full RFC 4180 CSV spec compliance.
Key Features
- Dedicated Visual UI: Manage localization keys and language fields side-by-side with auto-adapting horizontal and vertical layouts.
- Keyboard-Driven Workflow: Rapidly add, edit, and navigate translations using ergonomic shortcuts (
INSERTfor new keys,TABfield jumping,DELETEfor removal). - Smart Clipboard Import ("Paste CSV"): Ingest single or multi-line CSV translations directly from LLMs (Gemini, ChatGPT) or external editors in a single click.
- RFC 4180 Compliant: Robust parsing engine with full support for escaped double quotes (
""), enclosed line breaks (\n), and special character sets. - Safe Column Management: Add or remove language columns dynamically with built-in data destruction confirmations.
- Git-Friendly Data Persistence: Preserves physical key positioning in source files during renames to prevent noisy version control diffs.
- Project File Integration: Auto-detects project CSV files, offers manual refreshes, and supports optional
addons/directory scanning.
Requirements & Compatibility
- Engine: Godot 4.x
- Implementation: 100% Pure GDScript (
@toolplugin, zero external dependencies)
Changelog for version 2610.1
2026-10-02 16:05:03
No changelog provided for this version.