Description
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SeeAsWheee! - Visual CSV Localization

Streamline your game's localization workflow directly within Godot. This plugin provides a dedicated visual editor for creating, managing, and editing CSV translation files without relying on external spreadsheet applications.

Engineered for high-throughput translation workflows, it handles complex text formatting, BBCode tags, multiline strings, and multi-language layouts with full RFC 4180 CSV spec compliance.

Key Features

  • Dedicated Visual UI: Manage localization keys and language fields side-by-side with auto-adapting horizontal and vertical layouts.
  • Keyboard-Driven Workflow: Rapidly add, edit, and navigate translations using ergonomic shortcuts (INSERT for new keys, TAB field jumping, DELETE for removal).
  • Smart Clipboard Import ("Paste CSV"): Ingest single or multi-line CSV translations directly from LLMs (Gemini, ChatGPT) or external editors in a single click.
  • RFC 4180 Compliant: Robust parsing engine with full support for escaped double quotes (""), enclosed line breaks (\n), and special character sets.
  • Safe Column Management: Add or remove language columns dynamically with built-in data destruction confirmations.
  • Git-Friendly Data Persistence: Preserves physical key positioning in source files during renames to prevent noisy version control diffs.
  • Project File Integration: Auto-detects project CSV files, offers manual refreshes, and supports optional addons/ directory scanning.

Requirements & Compatibility

  • Engine: Godot 4.x
  • Implementation: 100% Pure GDScript (@tool plugin, zero external dependencies)

Changelog for version 2610.1

2026-10-02 16:05:03

No changelog provided for this version.

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