Powerblock Games Dev Tools
by Powerblock2000 | MIT
Useful plugin for creating games for Powerblock Games
Powerblock Games Dev Tools The plugin for creating games for Powerblock Games Features: Access our servers Nakama Use our custom assets like Username Display For more info please see the wiki
Godot DataTables
by YulRun | MIT
This plugin brings Unreal Engine's renowned "DataTable" paradigm directly into Godot 4.7+. Say goodbye to relying on generic JSON/CSV files that break static typing and lack native engine integration. Godot DataTables provides a highly scalable, visual
Godot DataTables This plugin brings Unreal Engine's renowned "DataTable" paradigm directly into Godot 4.7+. Say goodbye to relying on generic JSON/CSV files that break static typing and lack native engine integration. Godot DataTables provides a highly
Godot Quick Resolution
by tokar | MIT
Godot plugin to quickly change and test Project Resolution settings
Godot Quick Resolution Quickly change and test different Project Resolution settings directly from the Godot editor. A lightweight editor plugin that lets you instantly switch between common resolutions (including many real device resolutions) without
Runtime Controls Remapping
by dastmo | MIT
A simple plugin to handle runtime input remapping for Godot 4.x
Runtime Controls Remapping for Godot 4.x A simple, lightweight plugin for quickly handling player controls remapping at runtime in Godot 4.x projects. The plugin comes with one class (ControlsRemap) that handles all the backend and can be used with your
Configura
by Team Figoose | MIT
Open-source character creator creation tool using Godot. A framework for automatically building customizable character creators in the Godot engine using mesh data
Open-Source Character Creation Tool Using Godot Configura provides a flexible framework for building character creators, allowing developers to quickly integrate their 3D model into an interactive character creator. Our plugin automates much of the
Ruzta: Scripting Language
by Serem Titus | closed
Ruzta (roo.stuh) is a modern experimental scripting language for Godot, delivered as a GDExtension. It extends GDScript with features such as traits, generics, tuples, builder constructors, and function overloading while remaining familiar to Godot
Ruzta Ruzta (roo.stuh) is a modern experimental scripting language for the Godot Engine, implemented as a GDExtension. It is designed to feel familiar to GDScript while providing additional language features that improve expressiveness, code reuse, and
LiteTerrain
by MrKrob | MIT
Shader optimization add in v1.1 you can download from godot library. The store will be updated as soon as I can, there are problems now. Lightweight heightmap terrain for Godot 4, tuned for mobile. Drop in one node and sculpt, generate, and bake terrain —
Features: One node does it all — collision body, collision shape, and render mesh, no manual wiring. Sculpt brushes — Raise / Lower / Flatten with radius, strength, and per-stroke undo. Noise generation — FBM + ridge noise with seed, scale, octaves
EasyBag InventorySystem
by NewDerFolder | MIT
EasyBag is a decoupled, data-driven Godot inventory plugin for scalable RPGs. It leverages Resources for visual editor workflows and includes drop/crafting utilities. EasyBag是Godot高解耦、数据驱动的库存插件,专为可扩展RPG设计。支持编辑器可视化配置,内置掉落与合成工具,易于扩展。
EasyBag is an inventory system plugin for Godot, focusing on high decoupling, data-driven design, and scalability. It is dedicated to accelerating and stabilizing medium-to-large RPG projects or any project requiring a highly customizable inventory system
HTerrain
by Zylann | MIT
Heightmap terrain plugin written in GDScript
Heightmap-based terrain written in GDScript. It supports up to 4096x4096 resolution, collision, texture painting, colouring, holes, level of detail, and grass. Note: current development activity is low. Bug fixes only
Godot Resource Database
by Iffy | MIT
A Godot editor plugin that provides a spreadsheet-like database editing experience backed by Godot Resource files. Query, validate, and edit resource-based tables without leaving the editor
Godot Resource Database A Godot editor plugin that provides a spreadsheet-like database editing experience backed by Godot Resource files. Query, validate, and edit resource-based tables without leaving the editor. Installation Copy the addons/godot
DCKit
by Brahm bir Singh | MIT
A modular in-game developer console for Godot 4 — full command pipeline, syntax-highlighted input, autocomplete, and live documentation
DCKit adds a fully-featured developer console to any Godot 4 project. Type commands at runtime, inspect and set variables, run chained operations, and extend with your own commands — all without touching the core. Pipeline Input goes through a lexer
Dear ImGui Godot
by Shatadev | MIT
Fully-featured Dear ImGui plugin for Godot 4 with imgui-rs backend. Made by Shatadev. Dear ImGui created by ocornut
Dear ImGUI is a handy-dandy immediate mode graphical user interface commonly used for tooling and debugging. Latest: 1.18.0 NOTICE: After updating the addon or changing engine versions, restart the engine, then toggle the plugin and singleton off and on
Developer Game Console
by cherttov | MIT
Godot addon that adds an in-game developer console to run and output in-game commands. Configuration & Usage information in detailed description or on Github (README.md)
Godot Developer Console Godot addon that adds an in-game developer console to run and output in-game commands. Note: All of the documentation below is written based on the newest Release Installation Download the latest release from the repository
GDscript Ast Flow
by Star Weaver | MIT
A Godot 4.7 GDScript AST parser + logic flow analysis tool
A Godot 4.7 GDScript AST parser + logic flow analysis tool. Integrated as an EditorPlugin, supporting signal connection tracing, method call graphs, variable def-use chain analysis, cross-file reference tracking, and scene/resource structure visualization
Promises (gd-promise)
by Shatadev | MIT
A Promise/A+ inspired promise library for Godot 4
A feature-dense Promise/A+ inspired promise library for Godot 4 GDScript mostly ported from evaera's roblox-lua-promise. Made by Shatadev
Documentation Comment Helper
by Freswinn | MIT
Adds features to aid in writing documentation comments. Right-click to convert lines of text to documentation comments, or to open a window to type your documentation comments into
Documentation Comment Helper This plugin for Godot 4.4 and later aids in writing documentation comments for your code. About Documentation Comments A documentation comment is any comment in GDScript that starts with two pound signs: ## . These types of
Simple IDE Layout
by Lakamfo | MIT
A plugin for the Godot Editor that makes its interface feel more like modern IDEs such as Visual Studio Code, Zed, and others
Simple IDE Layout - for Godot 4.6+ Changes the Godot Script Editor layout to be more in line with modern IDEs. Adds features such as a Git gutter. How to Install Download the repository from GitHub and place the addons folder in your project. Then enable
Scene Exported Properties Dashboard
by BlacKing | MIT
Godot 4.6 Editor Plugin — Centrally edit all @export variables of the current scene's nodes. Designed for scenarios with massive numerical adjustments like game balance tuning, allowing you to browse, search, favorite, and edit exported variables scattered
Scene Exported Properties Dashboard A Godot 4.6 Editor Plugin — Centrally edit @export variables for all nodes in the current scene. Designed for heavy numerical tweaking scenarios such as the game balancing phase. This plugin allows you to browse, search
Vimdow
by Jeremy Gordon | MIT
A plugin that integrates Neovim into the editor
Vimdow is 2 things at once. First, it's a Neovim client based on Godot, and second it's an editor plugin that allows you to use Neovim on your project files. Vimdow only needs to know where the Neovim binary is located on your system, and you can enjoy
pretty.gd
by poeticandroid | MIT
A formatter for GDScript that just works! No Python! No binaries! No dependencies! Important!: Make sure to backup or commit your code before installing
pretty.gd for Godot A formatter for GDScript that just works! No Python! No binaries! No dependencies! Usage Godot editor Backup or commit your code first, just in case! Install the plugin in the res://addons/ folder. Enable the plugin in project settings
JSON Translation
by NickStein Games_ | MIT
Godot script for using JSON-files for translating projects
JSONTranslation About JSONTranslation is a small GDScript utility that loads translations from JSON files into Godot Engine's TranslationServer . Its main feature is the ability to process not only simple strings but also nested arrays and dictionaries
Godot Doctor
by codevogel | MIT
A powerful validation plugin for Godot that catches errors before they reach runtime. Validate scenes, nodes, and resources using a declarative, test-driven approach, in either gdscript or C#. No @tool required
Godot Doctor 👨🏻⚕️🩺 A powerful validation plugin for Godot that catches errors before they reach runtime. Validate scenes, nodes, and resources using a declarative, test-driven approach, in either gdscript or C# . No @tool required! See Godot Doctor in
Autorig Pro Rootmotion Fixer
by MiruoGames | CC0 1.0 Universal
Fixes Auto Rig Pro root motion issue when exporting to games
The bug where the track is separated from the skeleton is fixed by placing it back correctly. For example Model/Model (Position3D Track) Model/Model (Quaternion Track) ---> Converts to Model/Skeleton3D.root (Position3D Track) Model/Skeleton3D.root (
ShipCheck Lite
by Dragon Scar Studio | ShipCheck Proprietary License
A free Godot 4 editor addon that scans for common release risks like missing scripts, broken paths, InputMap issues, debug leftovers, oversized assets, export preset gaps, and basic release-risk warnings before you ship
ShipCheck Lite ShipCheck Lite is a free Godot 4 editor addon that helps catch common project issues before export. It scans your project for release risks that are easy to miss while working in the editor, including broken resource paths, missing scripts
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