Reactive
by Anywhere Connection Corporation | LGPL v3
A library for applications to have a shared source of state
Reactive is a library for applications to have a shared source of state and responsive UIs without the split-brain problem
YAML Parser
by Blackwater Gator Studios | MIT
A robust YAML parser with full read/write support, type conversion, nested structures, and Godot datetime handling — no external dependencies
Features: Parses YAML/YML files into Godot dictionaries with proper type conversion Saves Godot dictionaries back to properly formatted YAML files Supports all essential YAML data types: strings, integers, floats, booleans, null, arrays, and dictionaries
GD Local History
by Jayden | MIT
Similar to the feature found in Visual Studio Code (and many other IDEs), GD Local History keeps a snapshot of each previous version of a script, in the event you need to view past iterations
✨ Currently supports: Godot 4.6+ Features 📃 View previous versions of a script file 🔍 Triggers when a script file is saved 📜 Specify folder location where previous versions will be saved (default is .gd_local_history in res://) 📂 Overview 📌 Similar to the
Advanced Model Import
by Syvies | MIT
Advanced model import options for Godot 4.6+. Extract meshes and materials or replace materials in bulk
Advanced Model Import A Godot 4.6+ plugin adding some bulk model import options. Key Features Extract all meshes from multiple models. Extract all materials from multiple models. Set external materials for multiple models. See the affected model's paths
Sprouty Dialogs
by Sprouty Labs | MIT
A graph-based visual dialogue system plugin for Godot, to create dialogues in your games incredibly easy! 🌱
Sprouty dialogs is a graph-based visual dialogue system plugin for Godot 4.5+, that provides an easy-to-use, customizable and extensible way to create dialogues for your games. Features Graph-based visual interface to create your dialogues in an easy and
Real Equation Solver
by neclor | MIT
Equation solver and generator for real-valued polynomial equations up to 4th degree
Real Equation Solver Equation solver and generator for real-valued polynomial equations up to 4th degree. Table of Content Download Example Reference Contributing Download Asset Store Asset Library GitHub Example func example() -> void: print(ResSolver
Ballistic Solutions
by neclor | MIT
Library for calculating interception times, impact positions, and firing vectors, taking into account the velocities and accelerations of both projectile and target
Ballistic Solutions Library for calculating interception times, impact positions, and firing vectors, taking into account the velocities and accelerations of both projectile and target. Table of Content Download Quickstart Warning Demo Contributing How it
GDScript Formatter
by GDQuest | MIT
A fast code formatter for GDScript: Formats your code according to the official style guide instantly. Includes a command to auto reorder your code and supports format-on-save
GDScript Formatter is a fast code formatter that formats your GDScript files in milliseconds. This addon integrates the formatter directly into Godot 4, so you can keep your code clean and consistent without leaving the editor. Note: there's currently no
Advanced First Person Controller
by Jeheno | MIT
An advanced state machine based first person controller asset, made in Godot 4
All informations are in the Github repository : https://github.com/Jeh3no/Godot-Advanced-State-Machine-First-Person-Controller An advanced state machine first person controller asset made in Godot 4 This asset provides a fully commented, finite state
Quill-IDE for Godot
by Silver Demon Studios | MIT
A script editor plugin for Godot 4.4+. Adds top tabs, outline panel, better navigation, and customizable styling. Based on Script-IDE by Marius Hanl
Quill-IDE for Godot A modern, feature-rich script editor for the Godot Engine (4.4+). Quill IDE is a heavily modified fork of the original Script-IDE plugin by Marius Hanl, rebuilt for style, usability, and modularity. Think of it as Godot's Script Editor
VimDot
by Enber Studios | MIT
Embed Neovim inside the Godot editor, and control it just like the built-in script panel, complete with project-aware colorschemes, custom menu actions, and optional script-editor replacement
VimDot - Neovim Embed for Godot Bring the full Neovim experience directly into the Godot editor. This addon exposes a main-screen tab that hosts a Neovim session, letting you keep your modal editing habits, plugins, and colorschemes while developing
GDInventorySystem
by Blake Arnold | MIT
A minimal, opinionated GDScript inventory system for Godot 4.4 with starter items and container support
GD Inventory System A minimal, opinionated inventory system for Godot 4.4+ with drag-and-drop functionality, bag containers, and item management. Features 5-slot bag bar with expandable container storage Drag-and-drop interface with visual feedback
Beautify Code on Save
by Diego Mendez | MIT
A Godot 4 plugin that automatically formats and lints your GDScript files when saving
Features Automatic code formatting using gdformat when saving files Code style checking with gdlint after formatting Maintains cursor and scroll position Configurable paths for both tools Automatic tool path detection Clean error reporting Prerequisites
GDScript Utilities for Classes and Scenes
by WagnerGFX | MIT
Utility functions to use class types directly without relying on strings and reading PackedScene file information for in-editor validations
This plugin is a collection of utility functions designed to simplify the development of logic that needs to handle types more dynamically, create other Editor Plugins and validate Inspector fields with PackedScenes. Key Features Convert between class
GodotToolkit
by Joe Highton | MIT
The Godot Toolkit is a set of tools built to make your life easier when working with The Godot Engine
About The Godot Toolkit is a set of tools built to make your life easier when working with The Godot Engine by adding useful functions and sets of data all encompassed into a single GDScript plugin. Supported Versions Godot 4.0 > 4.4 Features Utility
Resource Resaver
by graydoubt | MIT
The Resource Resaver is a small Godot addon that automatically re-saves all `.tres` resource files in your project. It's designed to keep your serialized resource files up-to-date after making changes to the associated `.gd` resource scripts
Resource Resaver Tool The Resource Resaver is a small Godot addon that automatically re-saves all .tres resource files in your project. It's designed to keep your serialized resource files up-to-date after making changes to the associated .gd resource
Roommate: 3D Level Builder
by Hoork | MPL-2.0
3D level builder tool with focus on creating indoors environment and automation
Roommate: Procedural 3D Level Builder Roommate is hassle-free and easy to use 3D level builder plugin for Godot 4. Originally it's intended for creating an indoors environment, but can be repurposed for different use cases like creating cityscape
Godot 3D Multiplayer Template
by devmoreir4 | MIT
Kickstart your next multiplayer project with this 3D template for Godot Engine
Godot 3D Multiplayer Template This is a foundational template for a 3D multiplayer game, developed in Godot Engine 4.5. It offers a starting structure for your next multiplayer project, including essential functionalities for players to interact and
Mirror3D
by Joyless | MIT
A customizable 3D mirror for Godot 4
A customizable 3D mirror for Godot 4. The mirror uses a SubViewport and a moving Camera3D to create a realistic and easy-to-use mirror effect. Thanks to Norodix/GodotMirror for the original mirror system. Heavily modified by Joyless
You Can Do It!
by Joyless | MIT
Anime girls motivate you every 15-30 minutes
Anime girls motivate you every 15-30 minutes. Features: Girls holding programming books Nice girls to compliment you Chill girls to greet you Mean girls to insult you Collect girls in the catalog
Line3D
by NoNormal | CC0 1.0 Universal
Draw lines in 3D
IMPORTANT: This does NOT support WIDTH (yet). Features: Node type - Line3D Custom line colors As many points as you like 1 pixel wide lines Download Drop the folder in the .zip file into the root of the project (so the paths are "res://line3d/line_3d.gd
ThreadLoad
by NoNormal | CC0 1.0 Universal
Load Resources from Code using Threads
FEATURES You can load Resources from code without blocking the Main Thread, using Threads, this means NO STUTTERS and FASTER LOADING. Why faster loading? Because it uses not one core as with the other options, but as many as Godot allows, so you get use
Discord RPC Godot
by vaporvee | MIT
Discord RPC Plugin for GDScript with an easy-to-use code pattern in Godot Engine 4, with optional Editor Rich Presence! (Compatible with Linux, Windows, & MacOS)
Discord recently released its new SDK. This plugin will get a huge overhaul and new docs as soon as possible. Discord's anouncement This is for the Discord Game SDK NOT the Embedded App SDK Discord RPC Plugin for GDScript with an easy-to-use code pattern
Diagnostic List
by Marvin Ewald | MIT
An editor plugin that provides project-wide diagnostics for GDScript files. It tracks every GDScript file in the project and gathers all errors and warnings in a global list
This editor plugin provides project-wide diagnostics for GDScript files. It tracks every GDScript file in the project and gathers all errors and warnings in a global list. Especially useful when working on large-scale changes, e.g. refactoring or porting
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