C3 HTTP Request
by C3 Designs LLC | MIT
C3HTTPRequest is a lightweight, async HTTP client for Godot 4 that covers nearly everything HTTPRequest does — and gets out of your way while doing it. There's no Node to instantiate, add to the tree, and free; no request_completed signal to connect; and
C3 HTTP Request for Godot Like HTTPRequest , but better! C3HTTPRequest is a lightweight, async HTTP client for Godot 4 that covers nearly everything HTTPRequest does — and gets out of your way while doing it. There's no Node to instantiate, add to the
Rollback Netcode
by Snopek Games | MIT
An addon for implementing rollback and prediction netcode
An addon for implementing rollback and prediction netcode! Beyond the basics (gathering input, saving/loading state, sending messages, detecting mismatches, etc) this library aims to provide support for many of the other aspects of implementing rollback
Photon Realtime GDExtension
by adsk-dev | MIT
Native C++ plugin for Godot (4.3+ branch) that integrates Photon Realtime (LoadBalancing) through GDExtension technology
Photon Realtime GDExtension Native C++ plugin for Godot (4.3+ branch) that integrates Photon Realtime (LoadBalancing) through GDExtension technology. Installation Instructions Download the Release archive and extract the photon folder into your Godot
TwoVoip
by Julian Todd | MIT
Everything you need to quickly set up Voice over IP (VoIP) in any networked Godot game
This asset is composed of three parts: The compiled Opus encoder and decoder modules and RNNoise noise suppression library. A VoipHelper module implemented in GDScript that implements essential features such as noise gating, input device choice, jitter
Godot Torrent
by Jake Cattrall | MIT
Full BitTorrent protocol support for Godot 4 via libtorrent — download, seed, magnet links, DHT, peer/piece priorities — straight from GDScript with native C++ performance
Peer-to-peer file transfer, brought to Godot. Godot-Torrent is a GDExtension that wraps the industry-standard libtorrent C++ library. It gives Godot the same BitTorrent capabilities you'd find in a desktop torrent client — downloading, seeding, magnet
Godot LiveKit
by Jake Cattrall | MIT
Real-time voice, video, screen-sharing and data channels in Godot 4.5 via the official LiveKit C++ SDK — a true native GDExtension for Linux, macOS and Windows
Drop production-grade WebRTC into your Godot game. Godot-LiveKit is a GDExtension that integrates the official LiveKit C++ SDK with Godot 4.5. It gives you everything you need to build real-time voice chat, video calls, screen sharing and arbitrary data
Epic Online Services Godot (EOSG)
by Delano Lourenco | MIT
Easiest way to use Epic Online Services in Godot 4.2+ (EOSG) (includes demo project)
Easiest way to use Epic Online Services in Godot 4.2+ (EOSG) (includes demo project) Supports Windows, Linux, Mac, iOS and Android. Docs: https://3ddelano.github.io/epic-online-services-godot/ New High Level EOS -High level EOS provides easy to use
Godot 3D Multiplayer Template
by devmoreir4 | MIT
Kickstart your next multiplayer project with this 3D template for Godot Engine
Godot 3D Multiplayer Template This is a foundational template for a 3D multiplayer game, developed in Godot Engine 4.5. It offers a starting structure for your next multiplayer project, including essential functionalities for players to interact and
AwaitableHTTPRequest
by Swarkin | MIT
Allows you to send HTTP requests and access their response in the same line, without signals
This addon makes HTTP requests much more convenient to use by introducing the await-syntax and removing the need for signals. Calling an API: extends AwaitableHTTPRequest func _ready() -> void: var resp := await async_request("https://api.github.com/users
netfox
by Fox's Sake Studio | MIT
Implements lag compensation and more to build multiplayer online games easier
This is the core package of netfox, a suite of addons to make building multiplayer games easier. Features ⏲️ Consistent timing across multiple machines 🖥️ Supports client-server architecture 🧈 Smooth motion with easy-to-use interpolation 💨 Lag
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