TwoVoip
by Julian Todd | MIT
Everything you need to quickly set up Voice over IP (VoIP) in any networked Godot game
This asset is composed of three parts: The compiled Opus encoder and decoder modules and RNNoise noise suppression library. A VoipHelper module implemented in GDScript that implements essential features such as noise gating, input device choice, jitter
Godot Torrent
by Jake Cattrall | MIT
Full BitTorrent protocol support for Godot 4 via libtorrent — download, seed, magnet links, DHT, peer/piece priorities — straight from GDScript with native C++ performance
Peer-to-peer file transfer, brought to Godot. Godot-Torrent is a GDExtension that wraps the industry-standard libtorrent C++ library. It gives Godot the same BitTorrent capabilities you'd find in a desktop torrent client — downloading, seeding, magnet
Godot LiveKit
by Jake Cattrall | MIT
Real-time voice, video, screen-sharing and data channels in Godot 4.5 via the official LiveKit C++ SDK — a true native GDExtension for Linux, macOS and Windows
Drop production-grade WebRTC into your Godot game. Godot-LiveKit is a GDExtension that integrates the official LiveKit C++ SDK with Godot 4.5. It gives you everything you need to build real-time voice chat, video calls, screen sharing and arbitrary data
Epic Online Services Godot (EOSG)
by Delano Lourenco | MIT
Easiest way to use Epic Online Services in Godot 4.2+ (EOSG) (includes demo project)
Easiest way to use Epic Online Services in Godot 4.2+ (EOSG) (includes demo project) Supports Windows, Linux, Mac, iOS and Android. Docs: https://3ddelano.github.io/epic-online-services-godot/ New High Level EOS -High level EOS provides easy to use
Godot 3D Multiplayer Template
by devmoreir4 | MIT
Kickstart your next multiplayer project with this 3D template for Godot Engine
Godot 3D Multiplayer Template This is a foundational template for a 3D multiplayer game, developed in Godot Engine 4.5. It offers a starting structure for your next multiplayer project, including essential functionalities for players to interact and
AwaitableHTTPRequest
by Swarkin | MIT
Allows you to send HTTP requests and access their response in the same line, without signals
This addon makes HTTP requests much more convenient to use by introducing the await-syntax and removing the need for signals. Calling an API: extends AwaitableHTTPRequest func _ready() -> void: var resp := await async_request("https://api.github.com/users
netfox
by Fox's Sake Studio | MIT
Implements lag compensation and more to build multiplayer online games easier
This is the core package of netfox, a suite of addons to make building multiplayer games easier. Features ⏲️ Consistent timing across multiple machines 🖥️ Supports client-server architecture 🧈 Smooth motion with easy-to-use interpolation 💨 Lag
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