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Search will generally match any assets that contains all words from the search query. The words can be anywhere in the asset name, description or tags. All search queries are case independent.

To narrow down search results, you can use the following operators:

  • godot | engine
    will match if either "godot" or "engine" are found
  • godot MAYBE engine
    will match if "godot" is found, while ranking items higher that also match "engine"
  • godot -engine (alternative syntax: godot !engine)
    will only match if "godot" is found in an item that does not contain "engine"
  • @name godot @description engine
    will match if "godot" is found in the asset name, and "engine" is found in the asset description
  • =godot
    will match "godot" as a separated word, so it would not match "godotengine" while it will match "godot engine"
  • "godot engine"
    will match the exact string "godot engine" (so it won't match "engine godot")

Godot WebRTC Protocol - Demo 0

by Lucas Campos Achcar | MIT

A practical WebRTC multiplayer demo for Godot 4.7.x, demonstrating peer connections, SDP offer/answer exchange, ICE candidates, and real-time messaging between a server and multiple clients. Ideal for developers learning how WebRTC signaling and peer-to

Godot WebRTC Protocol - Demo Overview Godot WebRTC Protocol is an educational demo project built with Godot 4.7 that demonstrates how to establish WebRTC connections and exchange messages between a server and multiple clients. WebRTC can be challenging to

WebRTC Piggyback 0

by Jounce Studios | MIT

This addon provides a simple interface for creating P2P WebRTC connections without the need of a signaling server. Instead, this plugin relies on existing distributed networks, and currently supports WebTorrent trackers or Nostr relays for establishing

godot-piggyback Serverless WebRTC matchmaking for Godot - perfect as a "set-and-forget" solution for game jams. This package signals peers by piggybacking off existing distributed networks, requiring no dedicated matchmaking server. It defaults to Nostr

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