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Shooter 0

by gotoAndPlay() | MIT

This demo project shows how to develop a full multiplayer realtime combat game with Godot and SmartFoxServer

This demo project shows how to develop a full multiplayer first/third person combat game with Godot and SmartFoxServer 3. The game utilizes SmartFoxServer 3's ability to mix TCP and UDP -based messaging. All critical game informations (shooting, animation

Urban Man - PolyMate - Low Poly Modular Character 0

by Alstra Infinite | Free Asset License (FAL)

A low poly modular character consisting of five parts

Urban Man | PolyMate Starter Low poly modular character consisting of five parts. Rigged to the humanoid mannequin for easy use and compatibility. All parts are compatible with future characters, allowing you to mix and match between the different clothes

Voxel Game Demo 0

by Godot Foundation | MIT

This demo is a minimal first-person voxel game, inspired by others such as Minecraft

Voxel Game This demo is a minimal first-person voxel game, inspired by others such as Minecraft. Language: GDScript Renderer: Forward+ How does it work? Each chunk is a StaticBody3D with each block having its own CollisionShape3D for collisions. The

Advanced First Person Controller 2

by Jeheno | MIT

An advanced state machine based first person controller asset, made in Godot 4

All informations are in the Github repository : https://github.com/Jeh3no/Godot-Advanced-State-Machine-First-Person-Controller This asset provides a fully commented, finite state machine based first-person controller with a modular camera system and a

Basic First Person Template 1

by Gabriel Cassimiro | MIT

Stop coding basic character mechanics from scratch! Basic First Person offers a robust, pre-built foundation for any Godot first-person project. Accelerate your development by focusing on unique game mechanics and design, not boilerplate code. Perfect for

BASIC FIRST PERSON Basic First Person is your jumpstart for any first-person Godot project! Stop wasting time coding character basics from scratch. This package provides a solid, pre-built foundation with numerous features, letting you focus on what truly

Simple First Person Controller 0

by Jeheno | MIT

A simple state machine based first person controller asset, made in Godot 4

All information are in the Github repository : https://github.com/Jeh3no/Godot-Simple-State-Machine-First-Person-Controller This asset provides a fully commented, finite state machine based first-person controller with a modular camera system and a

3D First Person Platformer Template 0

by Garry Gatling | CC0 1.0 Universal

The prototype of a real shipped commercial game, including player model, animations, and controller, as well as physics and menu logic

Here is the prototype of my steam game, Speedrun Simulator. While learning Godot, I found it challenging to find examples of several systems working together, for most tutorials focus on a single aspect, and it is hard to find fully fleshed out projects

Cogito 17

by Philip Drobar | MIT

Cogito is a fully-featured Immersive First Person Template Project for Godot 4

Update: Cogito v1.2.0 for Godot Engine 4.6.3+ is currently in active development. Cogito is an Immersive First Person template project for Godot 4, providing a framework for creating interactable objects, various items to use and mechanics to influence

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