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Real Controller 0

by Furkan Demir | MIT

A smooth third-person character controller for Godot 4.6 with locomotion, jumping, camera controls, and animation blending

Real Controller A third-person character controller for Godot 4.6 with smooth locomotion, camera controls, and animation blending. Features Camera Mode: First-person and third-person camera modes Locomotion System: Walk, run, and sprint with 8-directional

Advanced First Person Controller 0

by Jeheno | MIT

An advanced state machine based first person controller asset, made in Godot 4

All informations are in the Github repository : https://github.com/Jeh3no/Godot-Advanced-State-Machine-First-Person-Controller An advanced state machine first person controller asset made in Godot 4 This asset provides a fully commented, finite state

Controller Icons (C#) 1

by jembawls | MIT

Provides icons for all major controllers and keyboard/mouse actions, with an automatic icon remapping system

Provides icons for all major controllers and keyboard/mouse actions, with an automatic icon remapping system. C# Port of rsubtil's Controller Icons plugin ► https://store-beta.godotengine.org/asset/rsubtil/controller-icons/ This version requires Godot

Simple First Person Controller 0

by Jeheno | MIT

A simple state machine based first person controller asset, made in Godot 4

All informations are in the Github repository : https://github.com/Jeh3no/Godot-Simple-State-Machine-First-Person-Controller A simple state machine first person controller asset made in Godot 4 This asset provides a fully commented, finite state machine

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