Maaack's Game Template
by Maaack | MIT
Template for new Godot games. It has a main menu, options menus, pause menu, credits, scene loader, extra tools, and an example game scene. Created in collaboration with members of the Godot Wild Jam community
Maaack's Game Template For Godot 4.7 (4.4+ compatible) This template has a main menu, options menus, pause menu, credits, scene loader, extra tools, and an example game scene. Example on itch.io Videos More Videos Screenshots More Screenshots Objective
Maaack's Game Template Addon
by Maaack | MIT
Template for new Godot games. It has a main menu, options menus, pause menu, credits, scene loader, extra tools, and an example game scene. Created in collaboration with members of the Godot Wild Jam community
Maaack's Game Template For Godot 4.7 (4.4+ compatible) This template has a main menu, options menus, pause menu, credits, scene loader, extra tools, and an example game scene. Example on itch.io Videos More Videos Screenshots More Screenshots Objective
Maaack's Menus Template Addon
by Maaack | MIT
Template for new Godot games. It has a main menu, options menus, pause menu, credits, and a scene loader. Created in collaboration with members of the Godot Wild Jam community
Maaack's Menus Template For Godot 4.7 (4.4+ compatible) This template has a main menu, options menus, credits, and a scene loader. Example on itch.io _Example is of Maaack's Game Template, which includes additional features._ Videos More Videos
Sweet Settings
by sweetpea | MIT
A generic drop in settings menu with keybinding included
A drop in settings menu for Godot 4.7+ games. Ships with the settings most games need (gameplay, graphics, audio, controls) and is built to be extended. Drop it straight in, or use it as a starting point. Schema-driven. Settings are defined in JSON, not
TGC Game Menu
by TheGameCraftsman | MIT
A main menu and a pause menu for Godot 4.7, configured from one resource: display, sound, remappable keyboard, mouse and gamepad controls, optional saves system, and a live preview in the editor
TGC Game Menu gives your game the main menu, pause menu and settings that players expect, configured from a single resource in the Inspector. Add one node to your main scene, connect two signals to your game, and the menu works. What it does: One menu
PulseLite UI Sounds: Free Button & Menu SFX Autoload
by Bigshadex | MIT (scripts) + CC BY 4.0 (sounds)
Free Godot 4 autoload that gives every button hover, click and toggle sounds, plus 20 matching UI sounds
PulseLite UI gives your menus consistent interface sounds in one line of code. Enable the plugin (it registers the PulseLiteUI autoload), then call PulseLiteUI.wire_buttons(self) in a menu's _ready(). Every button gets a hover sound (mouse and keyboard
DebugMenu
by p5yg3n | MIT
A lightweight, right-click contextual debug utility for Godot 4
Godot 4 Universal Debug Context Menu ( DebugMenu ) A lightweight, decoupled, and universal context-menu utility for Godot 4. Designed to handle 2D, 3D, and UI Control nodes alike, it automatically inspects the mouse target and pops up a contextual menu
Game Menu Kit Lite
by eXiForever | MIT
A free animated main menu and options menu for Godot 4, with sounds generated by code
An animated main menu and options menu for Godot 4.2 and later. Enable the plugin, add main_menu.tscn to your title scene, and your game has a finished-looking front end. Features: Neon style: animated synthwave background, glowing title, animated buttons
Settings Menu Lite
by eXiForever | MIT
A drop-in settings menu for Godot 4 with audio, graphics and auto-saved preferences
A clean, ready-to-use settings menu for Godot 4.2 and later. Enable the plugin, instance one scene, and your game has proper options. Features: Audio: one live volume slider per audio bus (Master, Music, SFX, or your own buses). Graphics: resolution
Maaack's Input Remapping
by Maaack | MIT
Plugin for input remapping and persistent settings
Maaack's Input Remapping For Godot 4.7 (4.3+ compatible) This plugin has an input remapping menu that aims to be easy to customize and persists settings in a user's config file. Example on itch.io Example is of Maaack's Game Template, which includes
Radial Menu Control
by Pascal Schuppli | MIT
Provides a radial menu control node for Godot Engine (aka a "pie menu") with support for submenues. It supports keyboard, mouse and rudimentary gamepad input. The control can be themed
Radial Menu Control v1.1 Provides a radial menu control node for Godot Engine (aka a "pie menu") with support for submenu arcs. It supports keyboard, mouse and gamepad input. The look of the control is highly configurable using exported properties and
Maaack's Options Menus
by Maaack | MIT
Template with options menus and persistent settings
Maaack's Options Menus For Godot 4.7 (4.3+ compatible) Template with options menus and persistent settings. Example on itch.io Example is of Maaack's Game Template, which includes additional features. Videos More Videos
Maaack's Minimal Game Template Addon
by Maaack | MIT
Template for new Godot games. It has a main menu, options menus, pause menu, credits, extra tools, and an example game scene. Created in collaboration with members of the Godot Wild Jam community
Maaack's Minimal Game Template For Godot 4.7 (4.4+ compatible) This template has a main menu, options menus, pause menu, credits, extra tools, and an example game scene. Example on itch.io Videos More Videos
Maaack's Minimal Game Template
by Maaack | MIT
Template for new Godot games. It has a main menu, options menus, pause menu, credits, extra tools, and an example game scene. Created in collaboration with members of the Godot Wild Jam community
Maaack's Minimal Game Template For Godot 4.7 (4.4+ compatible) This template has a main menu, options menus, pause menu, credits, extra tools, and an example game scene. Example on itch.io Videos More Videos
Free Menu Sound Pack
by Noah | CC0 1.0 Universal
The second, advanced version of the Free Menu Sound Pack originally on itch.io
This Asset Pack is the v2 version of my Free Menu Sounds (UI Sounds) Pack that I released some time ago on itch.io. Link to the old pack : https://noahkuehne.itch.io/menu-sounds I added new Sounds and remastered the old ones so that they all peak at the
Game Component Bundle
by Paweł Gajewski 3 | MIT
A collection of isolated game components
A collection of isolated game components, which will work even after placing them in a completely unrelated project, made with the Godot Engine. Includes a controllable player character, level environment, a flexible menu system, a modular and extremely
Sci-Fi UI Sound Effects Pack
by Hove Audio | Hove Audio Asset License
User interface sound effects for science fiction projects
These sounds were left dry, but adding a quick delay and reverb will really add some life to them. Thanks for checking out my pack, feel free to use it in whatever project you like. Included in this pack: 100+ Bleeps and Bloops 29 Clicks 12 Rings 31
Maaack's Menus Template
by Maaack | MIT
Template for new Godot games. It has a main menu, options menus, pause menu, credits, and a scene loader. Created in collaboration with members of the Godot Wild Jam community. For usage information, visit the following: https://github.com/Maaack/Godot
Maaack's Menus Template For Godot 4.7 (4.4+ compatible) This template has a main menu, options menus, credits, and a scene loader. Example on itch.io _Example is of Maaack's Game Template, which includes additional features._ Videos More Videos
loading more results...