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Radial Menu Control v1.1
Provides a radial menu control node for Godot Engine (aka a "pie menu") with support for submenu arcs. It supports keyboard, mouse and gamepad input. The look of the control is highly configurable using exported properties and themes.
There is a live demo at https://www.phar.ch/2024/godot-radial-menu-demo/RadialMenu.html.
The asset comes with several demo scenes to help you get started and can be used as a plugin, dropped into your scene tree as a scene, or instantiated via GDScript.
Changelog for version v1.1
No changelog provided for this version.