Godot Menus Template
For Godot 4.4 (4.2+ compatible)
This template has a main menu, options menus, credits, and a scene loader.
Example on itch.io
Example is of Maaack's Game Template, which includes additional features.
Videos
Screenshots
Objective
Setup menus and accessibility features in about 15 minutes.
The template can be the start of a new project, or plug into an existing one. It is game agnostic (2D or 3D) and can work with multiple target resolutions, up to 4k and down to 640x360. It's meant to cover the needs for a typical game jam, while remaining scalable and extensible enough to support commercial games.
Features
Base
The base/ folder holds the core components of the menus application.
- Main Menu
- Options Menus
- Pause Menu
- Credits
- Loading Screen
- Opening Scene
- Persistent Settings
- Simple Config Interface
- Extensible Overlay Menus
- Keyboard/Mouse Support
- Gamepad Support
- UI Sound Controller
- Background Music Controller
Examples
The examples/ folder contains an example project using inherited scenes from the base/ and extras/.
- Example Game Scene
- Base Level Class
- Example Levels
- End Credits
- Additional Inherited Scenes:
- Main Menu w/ Animations
- Opening w/ Godot Logo
- Level Loading Screen
- Loading Screen w/ Shader Pre-caching
Extras or Components
Users that want additional features can try Maaack's Game Template or other options from the plugin suite.
Usage
New Project
These instructions assume starting with the entire contents of the project folder. This will be the case when cloning the repo, or starting from the template version in the Godot Asset Library.
Existing Project
These instructions assume starting with just the contents of addons/. This will be the case when installing the plugin version in the Godot Asset Library.
Community
Join the Discord server and share your work with others. It's also a space for getting or giving feedback, and asking for help.
Changelog for version v1.1.1
No changelog provided for this version.
