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EAN-13 Barcode 0

by Kenyoni Software | MIT

EAN-13 barcode generation and rendering plugin, featuring a ready-to-use EAN13Rect node and utility classes for encoding, validation, and image generation

EAN-13 Barcode Generate and display EAN-13 barcodes. Includes a ready-to-use UI node and low-level utility classes for encoding, validation, and rendering. Features πŸ–ΌοΈ EAN13Rect drop-in UI node that renders EAN-13 barcodes automatically πŸ”’ Accepts 12- or

GD Local History 0

by Jayden | MIT

Similar to the feature found in Visual Studio Code (and many other IDEs), GD Local History keeps a snapshot of each previous version of a script, in the event you need to view past iterations

✨ Currently supports: Godot 4.6+ Features πŸ“ƒ View previous versions of a script file πŸ” Triggers when a script file is saved πŸ“œ Specify folder location where previous versions will be saved (default is .gd_local_history in res://) πŸ“‚ Overview πŸ“Œ Similar to the

Quill-IDE for Godot 1

by Silver Demon Studios | MIT

A script editor plugin for Godot 4.4+. Adds top tabs, outline panel, better navigation, and customizable styling. Based on Script-IDE by Marius Hanl

Quill-IDE for Godot A modern, feature-rich script editor for the Godot Engine (4.4+). Quill IDE is a heavily modified fork of the original Script-IDE plugin by Marius Hanl, rebuilt for style, usability, and modularity. Think of it as Godot's Script Editor

VimDot 0

by Enber Studios | MIT

Embed Neovim inside the Godot editor, and control it just like the built-in script panel, complete with project-aware colorschemes, custom menu actions, and optional script-editor replacement

VimDot - Neovim Embed for Godot Bring the full Neovim experience directly into the Godot editor. This addon exposes a main-screen tab that hosts a Neovim session, letting you keep your modal editing habits, plugins, and colorschemes while developing

Godot IDE Extension 1

by Twister | MIT

This addon extend Godot Editor Features

Godot-IDE Godot IDE Extension This addon extends Godot's native code editor with additional functionality and usability. Table of contents Preview Features Objectives How to Use How to Contribute FAQ Special Thanks Objetives The goal of this project is to

AwaitableHTTPRequest 2

by Swarkin | MIT

Allows you to send HTTP requests and access their response in the same line, without signals

This addon makes HTTP requests much more convenient to use by introducing the await-syntax and removing the need for signals. Calling an API: extends AwaitableHTTPRequest func _ready() -> void: var resp := await async_request("https://api.github.com/users

Godot Gameplay Attributes 0

by OctoD | MIT

An attribute system for the Godot Engine

The addon provides a set of resources and a node that can be used to define gameplay attributes with ease and flexibility. These nodes can be added to any scene in your game to define the attributes of the objects in that scene. How does it work

QR Code 0

by Kenyoni Software | MIT

Generate QR Codes in Godot with built-in UI support via QRCodeRect and flexible data encoding through the QRCode class

QR Code Generator for Godot Generate QR Codes directly in Godot with ease. Includes a ready-to-use UI node and a flexible backend class for full control. Features πŸ–ΌοΈ QRCodeRect drop-in node that auto-updates and renders the QR Code βš™οΈ QRCode generate QR

GDDateTime 0

by Sebastian Bradley | CC0 1.0 Universal

Inspired by the need for better DateTime handling in Godot A small but smart DateTime management system for Godot 4.x that makes working with dates and times simple and intuitive. This utility script provides easy-to-use functions for date/time

GDDateTime - Inspired by the need for better DateTime handling in Godot A small but smart DateTime management system for Godot 4.x that makes working with dates and times simple and intuitive. This utility script provides easy-to-use functions for date

Calendar Library 0

by Peter HΓΆglund | MIT

A comprehensive library for creating calendar views, including yearly, monthly, weekly overviews, and agendas

Calendar Library for Godot 4 Calendar is a comprehensive library for creating calendar views, including yearly, monthly, weekly overviews, and agendas. It adheres to Godot's date handling conventions and the Time singleton, with weeks going from Sunday

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