GedisQueue
by Jake Cattrall | MIT
A powerful background job queue for Godot, built on Gedis — track jobs through waiting / active / completed / failed states with custom processors, batching and lifecycle events
Background work, queued and processed the way grown-up apps do it — natively in Godot. GedisQueue brings a proper job-queue system to Godot, modelled on industry-standard queues like Bull and Sidekiq, and powered by Gedis. Schedule asynchronous work —
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