Itch.io OAuth API
by Avocado Games | MIT
Allows you to interact with the Itch.io OAuth API in your Godot projects
Itch.io OAuth API for Godot This plugin allows you to interact with the Itch.io OAuth API in your Godot projects with only a few simple functions. See the documentation for instructions on how to use the various functions this plugin provides
AwaitableHTTPRequest
by Swarkin | MIT
Allows you to send HTTP requests and access their response in the same line, without signals
This addon makes HTTP requests much more convenient to use by introducing the await-syntax and removing the need for signals. Calling an API: extends AwaitableHTTPRequest func _ready() -> void: var resp := await async_request("https://api.github.com/users
Compute Shader Plus
by DevPoodle | MIT
Adds in classes for both managing compute shaders and shader uniforms
Compute Shader Plus This plugin adds in a ComputeHelper class that keeps track of compute shaders and their uniforms. It's especially ideal for shaders that need to be run many times per second. Here are the main features: ComputeHelper - This class
Game Jolt API
by Muriki Game Studio | MIT
Wrapper for the Game Jolt API running through HTTP requests. It contains all Game Jolt API endpoints and aims to simplify its use where it's possible
Game Jolt API for Godot Wrapper for the Game Jolt API running through HTTP requests. It contains all Game Jolt API endpoints and aims to simplify its use where it's possible. Compatible with Godot 4.x. For the Godot 3.x version, see this branch. For
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