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Itch.io OAuth API 0

by Avocado Games | MIT

Allows you to interact with the Itch.io OAuth API in your Godot projects

Itch.io OAuth API for Godot This plugin allows you to interact with the Itch.io OAuth API in your Godot projects with only a few simple functions. See the documentation for instructions on how to use the various functions this plugin provides

AwaitableHTTPRequest 2

by Swarkin | MIT

Allows you to send HTTP requests and access their response in the same line, without signals

This addon makes HTTP requests much more convenient to use by introducing the await-syntax and removing the need for signals. Calling an API: extends AwaitableHTTPRequest func _ready() -> void: var resp := await async_request("https://api.github.com/users

Compute Shader Plus 0

by DevPoodle | MIT

Adds in classes for both managing compute shaders and shader uniforms

Compute Shader Plus This plugin adds in a ComputeHelper class that keeps track of compute shaders and their uniforms. It's especially ideal for shaders that need to be run many times per second. Here are the main features: ComputeHelper - This class

Game Jolt API 0

by Muriki Game Studio | MIT

Wrapper for the Game Jolt API running through HTTP requests. It contains all Game Jolt API endpoints and aims to simplify its use where it's possible

Game Jolt API for Godot Wrapper for the Game Jolt API running through HTTP requests. It contains all Game Jolt API endpoints and aims to simplify its use where it's possible. Compatible with Godot 4.x. For the Godot 3.x version, see this branch. For

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