C3 OpenAI-Compatible Client
by C3 Designs LLC | MIT
A drop-in client node for Godot 4 calling OpenAI-compatible HTTP APIs. Works with OpenAI, LM Studio, speaches, and any other server that speaks the OpenAI REST API
C3 OpenAI-Compatible Client for Godot A drop-in Godot 4 client node for OpenAI-compatible HTTP APIs. Works with OpenAI, LM Studio, speaches, and any other server that speaks the OpenAI REST API. Features Chat completions with vision (image input) support
Flatten For LLM
by sn1ks0h | MIT
Export your Godot project scripts, scenes, and shaders into a single, highly structured Markdown file to seamlessly feed full project context to LLMs like ChatGPT, Claude, and Gemini
Flatten for LLM is a seamless, Godot plugin designed to bridge the gap between your game project and Large Language Models (LLMs). When asking an AI for help with complex game logic or refactoring, pasting individual scripts often misses the bigger
Ziva - AI Agent for Godot
by AI_agent | Proprietary
Ziva is the #1 AI coding assistant for Godot! Zero setup, no need to bring your own LLM! Use it to build features faster, debug errors, modify scenes, write GDScript, build 3D assets, and more
Ziva AI is an AI agent and coding assistant that lives inside the Godot Editor. Use ChatGPT, Claude, Gemini, or other large language models as an AI copilot for game development 0 write GDScript, create scenes, generate sprites, edit shaders, debug errors
Godot Context Exporter
by stalk | MIT
Godot 4 plugin that exports selected GDScript files, Scene trees, and Project Settings into a single text file or clipboard
Primary Use Case: Quickly gathering project context to share with LLMs or for documentation. Key Features Scene visualization Instead of copying a text file, it builds a text tree. Player (CharacterBody2D) ├── CollisionShape2D ├── Sprite2D └── Camera2D
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