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Search will generally match any assets that contains all words from the search query. The words can be anywhere in the asset name, description or tags. All search queries are case independent.

To narrow down search results, you can use the following operators:

  • godot | engine
    will match if either "godot" or "engine" are found
  • godot MAYBE engine
    will match if "godot" is found, while ranking items higher that also match "engine"
  • godot -engine (alternative syntax: godot !engine)
    will only match if "godot" is found in an item that does not contain "engine"
  • @name godot @description engine
    will match if "godot" is found in the asset name, and "engine" is found in the asset description
  • =godot
    will match "godot" as a separated word, so it would not match "godotengine" while it will match "godot engine"
  • "godot engine"
    will match the exact string "godot engine" (so it won't match "engine godot")

Fennara AI 10

by Fennara | MIT

AI chat and agent tooling for Godot, with both MCP support and in-built native chat window

Fennara connects the Godot editor with LLMs and AI coding agents. Use Fennara in two ways: Connect MCP-compatible coding agents to a live Godot project. Use the built-in AI chat dock directly inside Godot with your own model provider. Both workflows use

Funplay MCP for Godot 2

by Funplay | MIT

An editor-only MCP server for Godot 4.2+ that lets AI assistants such as Claude Code, Cursor, Codex, and VS Code Copilot inspect and operate your running Godot project. Includes scene, script, UI, asset, project map, runtime inspection, and safe automation

Funplay MCP for Godot Funplay MCP for Godot is an MIT-licensed editor plugin that turns the Godot Editor into a local MCP server, allowing AI assistants to inspect, edit, and automate your running Godot project. It is designed for Godot 4.2+ projects and

GodexCLI 0

by MentalMoshpit | MIT

Fast inline code prompts using the Codex CLI. This tool is NOT made for vibe coding or offloading game developments tasks, it's optimized to speed up small refactors and boilerplate code

Godex CLI ..|'''.| '|| .|' ' ... .. || .... ... ... || .... .| '|. .' '|| .|...|| '|..' '|. || || || |. || || .|. ''|...'| '|..|' '|..'||. '|...' .| ||. Godex integrates the OpenAI Codex CLI into the Godot Script Editor for fast inline GDScript snippets

AgentGodette 0

by OnlyJasonCanDo | MIT

Godot 4 editor plugin: Claude + Codex AI agents running locally via ACP

Agent Godette ACP Agent in the Godot Editor Per-session model, mode, and reasoning — switch model, reasoning effort, and permission mode per thread, right from the composer bar. Plan · Queue · SceneTree focus — the agent's TodoWrite plan collapses above

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