β οΈ Install Note: Fennara cannot be installed directly from the Godot Asset Store yet. Please use the GitHub setup instructions: fennaraOfficial/fennara-godot-ai
Fennara is Godot tooling that bridges your editor with LLMs. Use it two ways: connect MCP-compatible apps and AI coding agents to a live Godot project, or use the built-in native in-editor chat dock with your own model provider.
Both workflows use the same local Fennara bridge and the same Godot-aware toolset. There is no separate βliteβ mode for chat vs MCP: use the built-in chat dock, an external MCP client, or both.
π Full docs and source: fennaraOfficial/fennara-godot-ai
π¬ Discord: Join the Fennara community
Used by Godot developers and teams, including Somni Game Studios.
β¨ Features
- Native AI chat dock inside the Godot editor, with bring-your-own-key model providers
- MCP support for external coding agents such as Codex, Claude Code, Claude Desktop, Cursor, Gemini CLI, Antigravity, and other compatible assistants
- Same Godot-aware tools available through both workflows: built-in chat or external MCP
- Live scene tree inspection, selected-node context, scripts, resources, groups, metadata, transforms, and editor state
- Runtime feedback: run scenes, read logs, catch broken scripts, and detect startup errors before work is handed back to you
- Smart screenshot capture for 2D, 3D, UI, editor, and runtime views, so agents can visually verify what changed
- Full recursive resource and subresource property inspection, including nested materials, shapes, curves, textures, scripts, and hidden node data
- GDScript diagnostics, scene validation, Godot class lookup, method lookup, and project-aware patch-and-rerun workflows
- BYOK provider support: OpenAI, Anthropic, OpenRouter, DeepSeek, Z.AI, Ollama Cloud, local Ollama, LM Studio, and more
- C# project support with optional language-server diagnostics
- Multi-editor support with target selection when several Godot projects are open
- Local-first architecture: CLI, daemon, MCP server, addon, chats, provider settings, and project feedback run on your machine
π¬ Watch
| Godot MCP comparison | Fennara walkthrough | Codex builds in Godot |
|---|---|---|
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π§ What Fennara Does
Most AI coding tools can edit files. Fennara adds the missing Godot feedback loop.
From the built-in chat dock, you can talk to LLMs directly inside Godot using your own provider keys or local model setup. From external MCP clients, your coding agent can connect to the same project-aware Godot tools.
In both cases, Fennara lets the assistant ask the open editor what Godot actually sees: scene validation, script diagnostics, runtime errors, screenshots, scene tree structure, node properties, recursive resources, and Godot API context.
That makes AI-assisted Godot development more grounded, easier to review, and less dependent on guessing from .gd, .tscn, and .tres files alone.
βοΈ Requirements
Godot 4.5+ on Windows x86_64, Linux x86_64, or macOS arm64.
π Setup
Fennara is installed through the Fennara CLI, not as a simple one-click Asset Store addon. The CLI installs the correct Godot addon package, native GDExtension binaries, local runtime files, daemon, MCP server, chat runtime, and MCP client configuration for your project.
Windows PowerShell:
irm https://raw.githubusercontent.com/fennaraOfficial/fennara-godot-ai/main/install.ps1 | iex
macOS / Linux:
curl -fsSL https://raw.githubusercontent.com/fennaraOfficial/fennara-godot-ai/main/install.sh | sh
Then run inside your Godot project:
fennara install
For external MCP clients:
fennara mcp-setup --codex
fennara mcp-setup --claude
fennara mcp-setup --cursor
Ask your MCP client to run fennara_status to verify the connected Godot project.
Changelog for version v0.3.12
No changelog provided for this version.
Reviews
This thing is seriously slick. Made for solo indie devs and small teams who move fast β and it gets sharper every single week.
i have use it for two weeks and it's amazing tool it's take you to another world i recommend to use it now it's amazing
I found this MCP to be the easiest and smoothest to work with (I tested a bunch of them, but this is the only one that doesn't give me any headache). The developer is also amazing and answers questions very fast and really seem to care about improving the tool.
Fennara has made debugging my game projects vastly quicker by allowing me to instantly analyze scripts and nodes instead of struggling to remember every detail. I highly recommend it to solo indie developers as a time-saving assistant that deepens your project understanding without replacing your own architectural decisions
Can only recommend the MCP part of this plugin. Compared to other Godot MCPs, Fennara feels focused and practical: it gives agents useful Godot feedback early, without unnecessary tool bloat.
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