Godot MCP Native
by yurineko73 | MIT
一款支持godot开源引擎的的mcp插件,支持常见godot引擎操作,使用Godot原生实现MCPServer,无需安装依赖,开箱即用,支持多种AI工具调用。An MCP plugin that supports the open-source Godot engine, enabling common Godot engine operations. It implements the MCP Server using Godot's native HTTP, requires no dependency
Godot MCP Native (Model Context Protocol) 中文版本 A powerful Godot Engine plugin that integrates AI assistants (Claude, etc.) via the Model Context Protocol (MCP). Enable AI to directly read and modify your Godot projects - scenes, scripts, nodes, and
C3 OpenAI-Compatible Client
by C3 Designs LLC | MIT
A drop-in client node for Godot 4 calling OpenAI-compatible HTTP APIs. Works with OpenAI, LM Studio, speaches, and any other server that speaks the OpenAI REST API
C3 OpenAI-Compatible Client for Godot A drop-in Godot 4 client node for OpenAI-compatible HTTP APIs. Works with OpenAI, LM Studio, speaches, and any other server that speaks the OpenAI REST API. Features Chat completions with vision (image input) support
GDAgent™ Trial
by GDAgent | Proprietary
Transform Godot into an AI-powered development environment. GDAgent™ (not affiliated with or endorsed by the Godot Foundation) brings terminal-based AI agents directly into the Godot Editor — native terminals, persistent sessions, multi-agent layouts, and
GDAgent™ GDAgent is a professional AI development environment built natively into the Godot Editor. It brings your terminal-based AI agents — Claude Code, OpenCode, Antigravity CLI, Codex, and more — into a single organised workspace inside Godot, with a
Localization AI
by Ismail Filipov Ivanov | MIT
A add-on that allows you to translate your in-game CSV or PO files using your local AI or OpenRouter AI API
LocalizationAI is a powerful editor plugin for Godot 4.7 that automates game localization using AI. It translates your CSV and PO text files into 75+ languages – either fully offline and free via a local LLM (Ollama), or through cloud-based models using
Godot AI
by dlight | MIT
Godot AI connects MCP-compatible AI assistants (Claude Code, Codex, Antigravity, etc.) to a live Godot editor via MCP. Inspect and build nodes, scenes and polished UI. Edit and attach scripts, animate your scenes, create materials and particle effects, run
Godot AI connects MCP-compatible AI assistants (Claude Code, Codex, Antigravity, etc.) to a live Godot editor via MCP. Inspect and build nodes, scenes and polished UI. Edit and attach scripts, animate your scenes, create materials and particle effects
Godot_AI
by MPXXV | MIT
AI assistant built directly into the Godot 4 editor. Chat with Claude, GPT, Gemini or Ollama — get GDScript code, insert it into your script, create files, and control the editor, all without leaving Godot. Supports streaming, project memory, session
Godot AI An AI assistant built directly into the Godot 4 editor. Ask questions, get code, insert it — without leaving the editor. Features Streaming chat — answers appear in real time as the AI types Auto context — first message automatically includes
Flatten For LLM
by sn1ks0h | MIT
Export your Godot project scripts, scenes, and shaders into a single, highly structured Markdown file to seamlessly feed full project context to LLMs like ChatGPT, Claude, and Gemini
Flatten for LLM is a seamless, Godot plugin designed to bridge the gap between your game project and Large Language Models (LLMs). When asking an AI for help with complex game logic or refactoring, pasting individual scripts often misses the bigger
Ziva - AI Agent for Godot
by AI_agent | Proprietary
Ziva is the #1 AI coding assistant for Godot! Zero setup, no need to bring your own LLM! Use it to build features faster, debug errors, modify scenes, write GDScript, build 3D assets, and more
Ziva AI is an AI agent and coding assistant that lives inside the Godot Editor. Use ChatGPT, Claude, Gemini, or other large language models as an AI copilot for game development 0 write GDScript, create scenes, generate sprites, edit shaders, debug errors
State Machine
by ANTIPIXEL | Custom
State logic made easy
State Machine | ANTIPIXEL State logic made easy! (Download the documentation for free to learn everything about it) This tool for Godot 4 lets you create state machines in a clean and intuitive way using the scene tree. Each state is a child node, giving
GdPlanningAI
by Wahaha Yes | Apache 2.0
An advanced game AI framework, based on Goal Oriented Action Planning (GOAP), and implemented in Godot. GdPlanningAI (shortened as GdPAI) is an agent planning addon for Godot that allows you to build sophisticated AI agents for your game world. These
Table of Contents Intro Installation Usage Demos License Frequently Asked Questions (FAQ) TODOs GdPlanningAI GdPlanningAI (shortened as GdPAI) is an agent planning addon for Godot that allows you to build sophisticated AI agents for your game world. These
beehave
by bitbrain | MIT
🐝 behavior tree AI for Godot Engine
Beehave is a powerful addon for Godot Engine that enables you to create robust AI systems using behavior trees. With Beehave, you can easily design complex NPC behaviors, build challenging boss battles, and create other advanced setups with ease. Using
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