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Universal Transition Shader 6

by Cashew OldDew | CC0 1.0 Universal

A flexible and highly customizable system for creating animated transitions between visual elements

This asset is a shader which provides a flexible and highly customizable system for creating animated transitions between visual elements in a Godot project. It supports a wide variety of transition styles, such as: Directional Wipes: (left, right, top

State Machine 3

by ANTIPIXEL | Custom

State logic made easy

State Machine | ANTIPIXEL State logic made easy! (Download the documentation for free to learn everything about it) This tool for Godot 4 lets you create state machines in a clean and intuitive way using the scene tree. Each state is a child node, giving

Scene Change Transition Effects 2

by Profesor Shader | MIT

This is a template demonstrating how to create scene transition effects. The transitions are inspired by Persona 5

This template demonstrates how to create scene transition effects inspired by Persona 5. It includes two separate transition sequences: an outgoing transition, which plays when leaving the current scene, and an incoming transition, which plays when

Simple GUI Transitions 2

by Muriki Studio | MIT

This plugin gives access to the GuiTransition node which allows to transition multiple GUI layouts easily. Designed for Godot 4.x. See the example scene on addons/simple-gui-transitions/example to see it in action

Godot's Simple GUI Transitions "Simple GUI transitions to swap menus elegantly." This plugin gives access to the GuiTransition node which allows to transition multiple GUI layouts easily. Designed for Godot 4.x (3.x version available here). See the

Extendable Scene Transitions 1

by bjorvack | MIT

Godot Extendable Scene Transitions is a lightweight add-on that takes the headache out of screen changes. By decoupling transition logic into reusable Godot Resources (SceneTransitionData), it lets you trigger clean, customizable play_out() and play_in()

Godot Extendable Scene Transitions An extensible, decoupled, and resource-driven scene loading system for Godot projects. Instead of hardcoding fade-outs or loading bars into your level scripts, this add-on introduces a clean workflow using Godot's

Universal Fade 1

by KoBeWi | MIT

General-purpose one-line use screen fade effect

Universal Fade does 2 things: Fades out. Fades in. That's it. You can use it however you need and easily so. To fade out, you do: Fade.fade_out() And your screen will fade out to black using simple fade effect in 1 second. All magic like instancing effect

Scenic 0

by Flown | MIT

A scene manager addon for Godot. Handles changing scenes, managing transitions, and asynchronous loading all with a simple but flexible API

Scenic A scene manager addon for Godot. Handles changing scenes, managing transitions, and asynchronous loading all with a simple but flexible API. Installation You can install the addon manually or through the Asset Store. NOTE If your version of Godot

Scene Manager 0

by Glass Brick | MIT

A simple plugin for managing scene transitions easily. Ideal for small projects

This plugin provides a general-use, focused and simple API for handling scene transitions. It adds a SceneManager autoload that implements a couple of functions and is designed to be a drop-in replacement for Godot's native change_scene_to_file() that can

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