Description
Changelog
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This asset is a shader which provides a flexible and highly customizable system for creating animated transitions between visual elements in a Godot project. It supports a wide variety of transition styles, such as:
- Directional Wipes: (left, right, top, bottom, diagonal)
- Clock Wipes: (radial, with multi-sector support)
- Iris/Shape Reveals: (polygon-based transitions with any number of sides)
- Dissolves
- Fades
- Slides
- Combinations & Variations
Don't want to create transitions yourself? Follow some pre-made recipes: https://github.com/cashew-olddew/Universal-Transition-Shader#common-transition-recipes
Changelog for version 1.7
No changelog provided for this version.