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Description
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This asset is a shader which provides a flexible and highly customizable system for creating animated transitions between visual elements in a Godot project. It supports a wide variety of transition styles, such as:

  • Directional Wipes: (left, right, top, bottom, diagonal)
  • Clock Wipes: (radial, with multi-sector support)
  • Iris/Shape Reveals: (polygon-based transitions with any number of sides)
  • Dissolves
  • Fades
  • Slides
  • Combinations & Variations

Don't want to create transitions yourself? Follow some pre-made recipes: https://github.com/cashew-olddew/Universal-Transition-Shader#common-transition-recipes

Changelog for version 1.7

No changelog provided for this version.

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