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GameFeelFlow 0

by IndieShade | MIT

Game Feel Flow is a one-stop game feel (juice) system for Godot 4.6+. Add shake, flash, freeze frames, camera work, and more as composable, data-driven effects. Use one-liners, the GameFeelFlow API, or edit combos on a GFFPlayer node in the Inspector with

Features: 29 built-in effects and 15 ready-made combos (transform, camera, audio, time, particles, physics, events) GFFPlayer Inspector editing for combos and effects Loop modes: Repeat, Ping-Pong, Mirror (finite or infinite) Custom easing curves that

Universal Fade 1

by KoBeWi | MIT

General-purpose one-line use screen fade effect

Universal Fade does 2 things: Fades out. Fades in. That's it. You can use it however you need and easily so. To fade out, you do: Fade.fade_out() And your screen will fade out to black using simple fade effect in 1 second. All magic like instancing effect

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