Flatten For LLM
by sn1ks0h | MIT
Export your Godot project scripts, scenes, and shaders into a single, highly structured Markdown file to seamlessly feed full project context to LLMs like ChatGPT, Claude, and Gemini
Flatten for LLM is a seamless, Godot plugin designed to bridge the gap between your game project and Large Language Models (LLMs). When asking an AI for help with complex game logic or refactoring, pasting individual scripts often misses the bigger
MarkdownLabel
by Daenvil | MIT
A custom node that extends RichTextLabel to use Markdown instead of BBCode
MarkdownLabel is a control node that displays and formats a text written in Markdown format. Useful for people familiar with Markdown and to display common Markdown files such as credits or changelogs in your game. Usage Simply add a MarkdownLabel node to
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