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RTS Camera 3D 1

by Alfred Reinold Baudisch | MIT

Configurable 3D RTS Camera with dragging panning, zooming, zooming to mouse, movement, rotation, orbiting and screen edge panning

Godot RTS Camera 3D A fully-featured configurable 3D RTS Camera for Godot 4 with dragging panning, zooming, zooming to mouse, movement, rotation, orbiting and screen edge panning. Controls Zoom: mouse wheel Drag panning: middle mouse button click and drag

Cheat Code Listener 0

by Feymood | MIT

Simple, one script plugin that adds a node type, CheatCodeListener, that listens for a sequence of input actions from the player and emits a signal when it's properly executed. Written in plain GDScript

Cheat Code Listener Simple, one script plugin that adds a node type, CheatCodeListener, that listens for a sequence of input actions from the player and emits a signal when it's properly executed. Written in plain GDScript. Feature list Provide a sequence

Virtual Joystick DX 0

by repechul | MIT

A fully customizable virtual joystick for touchscreen mobile games. Switch between a smooth 360° analog joystick and an 8-direction D-Pad

Virtual Joystick DX Virtual Joystick DX (v1.0 - Core Refactoring) A fully customizable, modular virtual joystick for touchscreen mobile games. Switch between a smooth 360° analog joystick and an 8-direction D-Pad. Compatible with Godot 4.3+ — tested on 4

MTimer 1

by Rhombert | MIT

A Timer node that supports per-timer time scale modifications

A Timer node that supports per-timer time scale modifications, via either a static float, or a callback to automatically update with changing values. This Timer meets all native Timer interface requirements to drop in over existing timers, except the

NodeWebSockets 0

by IcterusGames | MIT

This plugin allow you to create WebSockets clients or servers easily and quickly

It gives you two new nodes: WebSocketServer WebSocketClient That allow you to create WebSockets clients or servers easily and quickly How to create a basic server Add a WebSocketServer node to your scene Configure your server in the inspector, indicating

Mirror3D 2

by Joyless | MIT

A customizable 3D mirror for Godot 4

A customizable 3D mirror for Godot 4. The mirror uses a SubViewport and a moving Camera3D to create a realistic and easy-to-use mirror effect. Supports distortion, color/alpha masking, linear/nearest filter, performance settings, and preview in editor

MarkdownLabel 0

by Daenvil | MIT

A custom node that extends RichTextLabel to use Markdown instead of BBCode

MarkdownLabel is a control node that displays and formats a text written in Markdown format. Useful for people familiar with Markdown and to display common Markdown files such as credits or changelogs in your game. Usage Simply add a MarkdownLabel node to

Nodot 0

by Jake Cattrall | MIT

A node composition library for Godot 4

Nodot is a video game oriented collection of nodes, autoload scripts and scenes for Godot 4. The goal is to provide a set of tools that can be used to rapidly create a wide variety of games

QR Code 0

by Kenyoni Software | MIT

Generate QR Codes in Godot with built-in UI support via QRCodeRect and flexible data encoding through the QRCode class

QR Code Generator for Godot Generate QR Codes directly in Godot with ease. Includes a ready-to-use UI node and a flexible backend class for full control. Features 🖼️ QRCodeRect drop-in node that auto-updates and renders the QR Code ⚙️ QRCode generate QR

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