Mirror3D
by Joyless | MIT
A customizable 3D mirror for Godot 4
A customizable 3D mirror for Godot 4. The mirror uses a SubViewport and a moving Camera3D to create a realistic and easy-to-use mirror effect. Supports distortion, color/alpha masking, linear/nearest filter, performance settings, and preview in editor
Realistic Wheelchair 3D Model
by AK STUDIO ART | CC0 1.0 Universal
A realistic 3D wheelchair model prepared for use in Godot projects. Suitable for hospitals, clinics, accessibility-focused scenes, architectural visualization, simulations, and environment decoration
Realistic Wheelchair 3D Model A realistic wheelchair model for use in Godot projects. This asset is suitable for medical environments, hospitals, clinics, accessibility-focused scenes, architectural visualization, simulations, educational projects, and
Molten Lava Field 01
by ChikinBits | Godot Exception License (GEL)
A detailed, semi stylized procedural molten lava field with a combination of glowing molten lava and magma flowing through a rugged stone surface
Copyright © 2026 JohnLogostini. All rights reserved. Overview This is a detailed, semi stylized molten lava field material available for use in the Godot Engine under the Godot Exception License (GEL). You can find a summary of the license at the bottom
RedTain
by GHGL TG GAMER | CC0 1.0 Universal
An open-source, open-world, public domain video game made to give players an entirely new experience with hyper-realistic world and a never ending community built story. The game aims to leave all the decisions on the players to decide what they wants to
An open-source, open-world, public domain video game made to give players an entirely new experience with hyper-realistic world and a never ending community built story. The game aims to leave all the decisions on the players to decide what they wants to
Ponderosa Pine Bark 01
by JohnLogostini | Godot Exception License (GEL)
A semi-stylized Ponderosa pine bark material made in Substance Designer. I was preparing this for sale on ArtStation, but I may as well throw it on the Godot Asset Store to show my support
This is a PBR semi-stylized Ponderosa pine bark material made in Substance Designer. The Godot version includes 4K texture exports for all maps and comes with two material presets: one that uses unpacked textures, and the other that uses a neutral Albedo
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