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Real Controller 0

by Furkan Demir | MIT

A smooth third-person character controller for Godot 4.6 with locomotion, jumping, camera controls, and animation blending

Real Controller A third-person character controller for Godot 4.6 with smooth locomotion, camera controls, and animation blending. Features Camera Mode: First-person and third-person camera modes Locomotion System: Walk, run, and sprint with 8-directional

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