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Basic 3D Character Controller 0

by FriendlyCosmonaut | MIT

A basic 3D character controller with: movement system with controller support; rigged and animated demo character; fully documented player code with a simple state machine that handles animations, running and rolling; customisable settings including speed

Basic 3D Character Controller for Godot Features A simple 3D third person character controller, with a fully functional (but independent) third person camera. A simple state machine that manages animations, running, and rolling. Customisable settings in

2D Platformer Controller 0

by sayuo | MIT

A feature-rich 2D platformer controller made in Godot Engine

2D Platformer Controller A feature-rich 2D platformer controller made in Godot Engine. Features Basic movement with Acceleration and Deceleration Jump with Variable Jump Height Coyote Time and Jump Buffering for both Floor and Wall Jumps Speed Boost and

Third Person Camera 0

by Doodle | MIT

Simply drop this in your player scene, configure some inputs, and you're good to go! Supports both mouse and gamepad inputs

If you're using the standard CharacterBody3D script, simply add this line of code to make movement work properly when the camera rotates: direction = direction.rotated(Vector3.UP, $ThirdPersonCamera.rotation.y) Supports smooth movement, collision

RPG Animations GLB FREE 3

by Explosive LLC | MIT

A sample set of RPG animations including multi-directional movement locomotion and combat attacks in an unarmed stance

Free RPG Character Animation Sample Pack for Godot Multi-directional unarmed movement and combat animations — ready to bring your Godot characters to life. Kickstart your Godot project with this free RPG animation pack, featuring smooth, responsive

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