RigidBody Character 3D Demo
by Godot Foundation | MIT
RigidBody character demo for 3D using a capsule for the character
RigidBody character demo for 3D using a capsule for the character. Cubes as RigidBodies spawn in the map from above to show interaction with the player (jump on them, gently push them), which would be impossible with a CharacterBody. Language: GDScript
Platformer 3D Demo
by Godot Foundation | MIT
3D Platformer demo using a CharacterBody3D
3D Platformer demo using a CharacterBody3D . It uses similar code to the 2D platformer, but implemented in 3D. Language: GDScript Renderer: Forward
Kinematic Character 3D Demo
by Godot Foundation | MIT
Kinematic character demo for 3D using a cube for the character. This is similar to the 3D platformer demo
Kinematic character demo for 3D using a cube for the character. This is similar to the 3D platformer demo. Language: GDScript Renderer: Forward+ How does it work? This demo uses a CharacterBody3D for the player, and StaticBody3D for the level. Each has
Platformer 2D Demo
by Godot Foundation | MIT
This demo is a pixel art 2D platformer with graphics and sound
This demo is a pixel art 2D platformer with graphics and sound. It shows you how to code characters and physics-based objects in a real game context. This is a relatively complete demo where the player can jump, walk on slopes, fire bullets, interact with
Physics Platformer 2D Demo
by Godot Foundation | MIT
This demo uses RigidBody2D for the player and enemies. These character controllers are more powerful than CharacterBody2D, but can be more difficult to handle, as they require manual modification of the RigidBody velocity
This demo uses RigidBody2D for the player and enemies. These character controllers are more powerful than CharacterBody2D , but can be more difficult to handle, as they require manual modification of the RigidBody velocity. Language: GDScript Renderer
Sapphire Hero Rewritten
by Neko Zero | GPL v3
2D action-platformer. This is a remake of my first game in Godot. 7 levels and 6 bosses. Get a weapon from the boss after defeating it. A world where a civil war is going on in a colony, where only robots live
EN Short description 2D action-platformer. This is a remake of my first game in Godot. 7 levels and 6 bosses. Get a weapon from the boss after defeating it. A world where a civil war is going on in a colony, where only robots live. Story intro Klio is a
Simple Platformer Demo
by malik mohamed | CC0 1.0 Universal
A simple and easy 2d platformer game Download and don't forget to star me on my GitHub repo
✨ Simple Platformer Demo ✨ 😎 - Best for beginners and your first game 🕹️ - Better control on PC and even on mobile phone Download and don't forget to star me on my GitHub repo https://github.com/malik-mohamed-2009/simple-platformer-demo-godot
2D Platformer Controller
by sayuo | MIT
A feature-rich 2D platformer controller made in Godot Engine
2D Platformer Controller A feature-rich 2D platformer controller made in Godot Engine. Features Basic movement with Acceleration and Deceleration Jump with Variable Jump Height Coyote Time and Jump Buffering for both Floor and Wall Jumps Speed Boost and
Pekka Kana Zero
by Paweł Gajewski 2 | MIT
This project is a Godot Remaster of a game called "Pekka Kana 2". It is a 2d platformer with quicksave support, smooth background layers replacement behaviour, a cool scoring system, a base for complex enemy behaviour and A LOT more. Also if you enjoy the
It's finally finished! After over 3 months of constant work, pekka kana zero is fully playable. I tested the whole thing in one go to make sure of that! Hope you enjoy playing through it! ❤️ This project is a 2d platformer with quicksave support, smooth
Exponaut - Strategic Collectathon Platformer
by Pawlogates | MIT
This is Exponaut, a game built around a complex combo system for collectibles, making the player consider the collection order of the items they collect, in order to get the most points out of each level section, which often means AVOIDING the collectibles
Version 0.9.6 is the final state of this project as a 2D platformer, and it will now transform into something that uses its various systems a lot better. I hope you enjoy playing through it! Version 0.9.5 is when this project went all in on the "complex
Retro Lines
by VEXED | CC0 1.0 Universal
Retro, unique, free free pixel platformer asset pack with animated character sprites
NOTE This isn't currently formated for ease of use with Godot! I will be doing that down the line, just want to try out this platform. Hope you enjoy! ABOUT Retro Lines is a stylized 16x16 platformer asset pack with hundreds of unique tiles, multiple
2D Skeletons
by BluBlu Games | Commercial use allowed. Redistribution/resale of the assets themselves is not permitted.
The "2D Skeletons" pack features four skeletons
The package includes skeletons models files in PSB format, a swords file in PSD format. (Note: You need a program that can open PSB files (Photoshop Large Document Format)
3D Platformer - Starter Kit
by Silver Demon Studios | CC0 1.0 Universal
This template contains the starter kit for making 3D platformers in godot. Using this template, you can easily create a working 3D platformer in no time
3D PLATFORMER STARTER KIT A simple yet powerful starter template to kickstart your 3D platformer projects in Godot. This kit gives you a solid foundation to build upon—with responsive controls, juicy animations, and basic game logic to save you from
loading more results...