Exponaut - A Godot Game Project
by Pawlogates | MIT
An extremely reusable and flexible Godot game project
This is Exponaut, a game built around a complex combo system for collectibles, making the player consider the collection order of the items they collect, in order to get the most points out of each level section, which often means AVOIDING the
PCG Random Number Generator
by gralgy | MIT
A Permuted Congruential Generator which creates random numbers. All methods use purely integer math, therefore the same seed is guaranteed to generate the same sequence of numbers regardless of what machine it is running on. See https://pcg-random.org/ for
This is useful for things such as roguelite run seeds, where you want to ensure results are exactly the same regardless of what hardware a player has. Features next() method can be used to return a random 32 bit integer gaussian(mean, stddev) method can
Dungeon Crawler 3D
by DoubleD Studios | MIT
A lightweight and highly customizable Godot 4 plugin for 3D procedural dungeon generation. Based on a room system, it allows you to quickly create complex layouts by connecting predefined structures and corridors. It includes custom nodes seamlessly
Dungeon Crawler 3D - Procedural Generator A lightweight and highly customizable Godot 4 plugin for 3D procedural dungeon generation. Designed specifically for room-based layouts, this plugin allows developers to quickly prototype and build complex 3D
Arabfunny Generator
by Paweł Gajewski 4 | MIT
Infinite random arabfunny (https://www.reddit.com/r/arabfunny/) generator
This project is based around the idea of constantly spawning objects with high degree of randomized behavior, and like literally everyone on the planet, you've always wanted... no, NEEDED the ability to generate an endless quantity of r/arabfunny posts
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