Platformer 3D Demo
by Godot Foundation | MIT
3D Platformer demo using a CharacterBody3D
3D Platformer demo using a CharacterBody3D . It uses similar code to the 2D platformer, but implemented in 3D. Language: GDScript Renderer: Forward
Kinematic Character 3D Demo
by Godot Foundation | MIT
Kinematic character demo for 3D using a cube for the character. This is similar to the 3D platformer demo
Kinematic character demo for 3D using a cube for the character. This is similar to the 3D platformer demo. Language: GDScript Renderer: Forward+ How does it work? This demo uses a CharacterBody3D for the player, and StaticBody3D for the level. Each has
Footstepper
by Dragon1Freak | MIT
Easily play footstep, jump, and landing sounds on your characters! Supports automatic and manual usage modes as well as an optional material aware setting
What is it? Footstepper is an easy way to play footstep, jump, and landing sounds on your 3D characters. Add a Footstepper node to your CharacterBody3D and it does the rest! It will play the correct sound based on your characters motion, and has an
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