Physics Platformer 2D Demo
by Godot Foundation | MIT
This demo uses RigidBody2D for the player and enemies. These character controllers are more powerful than CharacterBody2D, but can be more difficult to handle, as they require manual modification of the RigidBody velocity
This demo uses RigidBody2D for the player and enemies. These character controllers are more powerful than CharacterBody2D , but can be more difficult to handle, as they require manual modification of the RigidBody velocity. Language: GDScript Renderer
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