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itertools 0

by Pascal Schuppli | MIT

itertools provides a small library of custom iterators inspired by the python itertools module

GDScript has a custom iterator protocol which enables looping over objects using the standard for loop. itertools provides several custom iterators so you don't have to reinvent the wheel yourself. It duplicates most of the iterators provided by the

AnyIcon 0

by Patou | MIT

A singleton providing easy access to icons representing classes and types, from values or members. Useful for addon developers

A singleton providing easy access to icons representing classes and types, from values or members. Useful for addon developers. This is not a GUI, it's a GDScript utility. If you are looking for a GUI to look up editor icons, you may want to use Yuri

Real Equation Solver 0

by neclor | MIT

Equation solver and generator for real-valued polynomial equations up to 4th degree

Real Equation Solver Equation solver and generator for real-valued polynomial equations up to 4th degree. Table of Content Download Example Reference Contributing Download Asset Store Asset Library GitHub Example func example() -> void: print(ResSolver

BallisticSolutions 2

by neclor | MIT

Ballistic solutions for moving targets: interception time, position, and firing velocity, accounting for projectile and target acceleration

BallisticSolutions Ballistic solutions for moving targets: interception time, position, and firing velocity, accounting for projectile and target acceleration. Download NuGet BallisticSolutions NuGet BallisticSolutions.Godot Asset Store GitHub Quickstart

Log.gd 11

by Danger Russ Games | MIT

Log.gd provides a drop-in replacement for GDScript’s print(...) function. It colors the output based on the value passed in, and adds a prefix based on the call-site’s file and line number. The colors can be customized via a custom resource, and Log now

Log.gd, a Godot pretty printer Log.gd provides a drop-in replacement for GDScript's print(...) function. It colors the output based on the value passed in, and adds a prefix based on the call-site's file and line number. This makes Godot's Output buffer

Nodot 0

by Jake Cattrall | MIT

A node composition library for Godot 4

Nodot is a video game oriented collection of nodes, autoload scripts and scenes for Godot 4. The goal is to provide a set of tools that can be used to rapidly create a wide variety of games

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