Matrix Transform Demo
by Godot Foundation | MIT
This demo project is a playground where you can visualize how transforms work
This demo project is a playground where you can visualize how transforms work. Do not "run" this project. You are only meant to use it within the Godot editor. For more information, see the Matrices and Transforms article. Language: GDScript Renderer
Real Equation Solver
by neclor | MIT
Equation solver and generator for real-valued polynomial equations up to 4th degree
Real Equation Solver Equation solver and generator for real-valued polynomial equations up to 4th degree. Table of Content Download Example Reference Contributing Download Asset Store Asset Library GitHub Example func example() -> void: print(ResSolver
BallisticSolutions
by neclor | MIT
Ballistic solutions for moving targets: interception time, position, and firing velocity, accounting for projectile and target acceleration
BallisticSolutions Ballistic solutions for moving targets: interception time, position, and firing velocity, accounting for projectile and target acceleration. Download NuGet BallisticSolutions NuGet BallisticSolutions.Godot Asset Store GitHub Quickstart
NumDot
by NumDot | MIT
A tensor math and scientific computation library made for the Godot Engine. Think NumPy, but Godot
NumDot is a tensor math and scientific computation library for the Godot Engine. Links Documentation (stable) Changelog (latest) See NumDot in action: NumDot Demos About NumDot provides a multidimensional array object (NDArray) and many functions for fast
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