Licenses
Order

Matrix Transform Demo 0

by Godot Foundation | MIT

This demo project is a playground where you can visualize how transforms work

This demo project is a playground where you can visualize how transforms work. Do not "run" this project. You are only meant to use it within the Godot editor. For more information, see the Matrices and Transforms article. Language: GDScript Renderer

Real Equation Solver 0

by neclor | MIT

Equation solver and generator for real-valued polynomial equations up to 4th degree

Real Equation Solver Equation solver and generator for real-valued polynomial equations up to 4th degree. Table of Content Download Example Reference Contributing Download Asset Store Asset Library GitHub Example func example() -> void: print(ResSolver

BallisticSolutions 2

by neclor | MIT

Ballistic solutions for moving targets: interception time, position, and firing velocity, accounting for projectile and target acceleration

BallisticSolutions Ballistic solutions for moving targets: interception time, position, and firing velocity, accounting for projectile and target acceleration. Download NuGet BallisticSolutions NuGet BallisticSolutions.Godot Asset Store GitHub Quickstart

NumDot 0

by NumDot | MIT

A tensor math and scientific computation library made for the Godot Engine. Think NumPy, but Godot

NumDot is a tensor math and scientific computation library for the Godot Engine. Links Documentation (stable) Changelog (latest) See NumDot in action: NumDot Demos About NumDot provides a multidimensional array object (NDArray) and many functions for fast

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