GodotNodes+
by Rekiex | MIT
A reusable and user friendly component-based library of nodes for Godot 4.4+ favoring composition over inheritance
GodotNodes+ A reusable component-based library of nodes for Godot 4, favoring composition over inheritance. Add health, damage, shields, cooldowns, state machines, object pooling, save/load, projectiles, and more to any entity — without writing
Node Camera
by Soulstogether | MIT
A composition-based, pipelined, highly customizable addon for camera manipulation in 2D and 3D spaces
NodeCamera is a Godot 4.5 addon created to simplify the creation of custom camera transitions and effects for the built in Camera2D and Camera3D nodes. With customizability being a major focus, this addon allows the user to code their own exchangeable
Nodot
by Jake Cattrall | MIT
A node composition library for Godot 4
Nodot is a video game oriented collection of nodes, autoload scripts and scenes for Godot 4. The goal is to provide a set of tools that can be used to rapidly create a wide variety of games
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